what about runewars ? its 3 years old and has not half the content battlemist had.
Not sure what you mean by that. Battlemist only had one expansion as well, and while it may have had more cardboard chits, Runewars has a TON of components. And honestly, I think Runewars as a game is much better than Battlemist. As far as I'm concerned, Runewars has much more "content" than Battlemist.
what about talisman. 2007 restarted and still not the content that had been done in the 90s in one year. 5 years for that !
Can't say much about Talisman, never played it.
what about battle lore. ffg bought the licence 6 or 7 years ago, just to take it out of the market, doing nothing with it !
They are doing stuff with it; maybe not what some fans want, but the Battles of Westeros is exactly what they are doing with it. They bought the license so they could produce that game without any legal issues, and while they have expanded the main line a bit, it's not cheap. If I recall, even Days of Wonders said that the base Battlelore set was no longer viable to produce in its current form due to increased manufacturing costs. If FFG were to sell the base game now, I think it would go for well over $100. Westeros is able to continue because they use less unique miniatures, which reduces the cost of production.
descent starting a second edition, there is nothing new that requires a new edition no. it must be a new advertising to get more people buying it. big sensation. in fact its nothing but smaller and fewer, even the box. the cards getting smaller to save paper !! no paper in china ? what in hell are we living in ?
Manufacturing costs are going up all around. Descent 1E was no longer viable to produce at a reasonable price. Again, if it were to be rereleased in its current form, the cost to the consumer (after factoring in manufacturing, shipping, and markup by the distributers and retailers) would be easily over $100, possibly more. This isn't unique to FFG - the price of games in general is going up. Even card games are pretty pricey (look at Race for the Galaxy or Dominion, for example). Or look at games like Eclipse or Mage Knight - pricey games, which would have probably been maybe $10-$20 cheaper about 5 or so years ago.
Such is the nature of the economy - when manufacturing prices go up, so do costs to the consumer, and sometimes if you want to stay within a certain target pricepoint, you do have to make changes to your production process.
I'm not really sure what exactly you want FFG to be doing differently here. They are a business, and they are in the business to make money. I find they have one of the best customer service departments I've ever dealt with (not just in the board game industry, but in general), and I find that the games they produce offer me a good value for my dollar based on the enjoyment I get out of them. They haven't seemed exploitative or greedy to me - just a business trying to succeed.