Jump to content



Photo

Called Shots


  • Please log in to reply
2 replies to this topic

#1 Darth Smeg

Darth Smeg

    Lord Nitpicker

  • Members
  • 1,720 posts

Posted 24 June 2012 - 07:03 PM

I still think they don't make much sense

Almost all other combat actions are a Half Action, and can be combined with Aim. But Called Shot is a Full Action, and does not leave time for anything else. This is particularly nasty for Sniper-types, as Aimed Shots is most likely going to be most used them. It really screws with Accurate weapons as these NEED an Aim action to be used to their full potential.

By RAW you're best of spending a Full turn Aiming, then using the Called Shot on the next turn. This will result in a net +10 bonus to your shot, not taking into consideration bonuses from Range, Talents, Equipment, etc.

But compared to the alternate (DH approach) you could be putting out 1 aimed, called shot every turn with a net bonus of +10. So this change has basically halved your rate of fire, for no particularly good reason.

 

 

 


Tarald - The Dark Lord of Smeg

You're not drunk if you can lie on the floor without holding on

 

My House Rules for using Only War (and more) for Dark Heresy games


#2 Frankie

Frankie

    Member

  • Members
  • 193 posts

Posted 24 June 2012 - 09:07 PM

Wow, really?


That's a really, really bad nerf. I'm doing:

Called Shots are the Dark Heresy version. As in, -20BS/WS to attack a specific location. You CAN autofire/swift attack a specific location, but it still follows the Multiple Hits Charts (IE: five shots from full auto on Called Shot: Body won’t all go on the Body). Note that you cannot use Called Shot for All-Out Attack.

Because you know what? When you fire the first shot, it"ll hit the head. The rest just won't. I don't see anything wrong with that.



#3 Harry Havok

Harry Havok

    Member

  • Members
  • 4 posts

Posted 25 June 2012 - 03:29 PM

Frankie said:

Wow, really?


That's a really, really bad nerf. I'm doing:

Called Shots are the Dark Heresy version. As in, -20BS/WS to attack a specific location. You CAN autofire/swift attack a specific location, but it still follows the Multiple Hits Charts (IE: five shots from full auto on Called Shot: Body won’t all go on the Body). Note that you cannot use Called Shot for All-Out Attack.

Because you know what? When you fire the first shot, it"ll hit the head. The rest just won't. I don't see anything wrong with that.

 

I am also running my campaign this way now. I have not seen any issues with it and see no reason to make called shots more difficult. 






© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS