Last night we played Descent for the first time in a long time and ran into a small disput over whether or not a character can attack around corners. Here are a couple of examples of what we ran into.
In case A, according to my reading of the rules Figure 1 has line of sight to Fig. 2 and can therefore attack it. However, in many other miniature based games this would not be allowed as the corner is considered to block the attack. Am I reading the rules correctly here?
In case B, where there is a corner involved and a pile of rubble next to the corner the rules seem to imply (based on the example on Page 10) that Figure 1 still has line of sight to Fig. 2. Does this mean that Fig. 1 can still attack Fig. 2? Again, this seems to fit with my reading of the rules, but it really doesn't make sense to me.
I've been unable to find any mention of this in the FAQ, nor have I found it in a search of the forums, so if this has been asked before, please forgive me.