Jump to content



Photo

removing a hatch of a allied mech


  • Please log in to reply
2 replies to this topic

#1 Error 718

Error 718

    Member

  • Members
  • 92 posts

Posted 03 June 2012 - 06:30 AM

Has anyone got any helpful tips on how to remove a hatch off an aliied mech?..I have the model which sits looking out but the hatch on the walker is part of the mold, looking at it i cant see how to remove it without doing damage to the turret.

 

Has anyone done this with success or got and tips to help?

 

thanks

 



#2 Major Mishap

Major Mishap

    Member

  • Members
  • 1,727 posts

Posted 03 June 2012 - 08:38 AM

 A STRONG, sharp, pointy knife is all you need, depending on how much glue was used, a little twist in the join will free the hatch.



#3 JigBakerSugar

JigBakerSugar

    Member

  • Members
  • 76 posts

Posted 03 June 2012 - 08:57 AM

I used the eraser end of a pencil to push it up from the inside.






© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS