This time straight from the cards:
Star Crown Fragments
Neutral Support 4 Artefact Arcane
Attach to a target Hero or Legend you control. This card cannot be targeted by card effects.
Action: Sacrifice this card to return the top 5 non-artefact cards from your discard pile to your hand.
Dwarf Legend 7 DDDD 3P 5HP
Action: When this legend attacks or defends, choose a trait. All units with that Trait lose 2P until the end of the turn.
Master of Maps
Orc Unit 7 OOOO 4P 5HP Creature
Battelfield only. Feared 1
Action: When you play this unit from your hand, put up to 2 Goblin units into play in your battlefield from your hand.
Da great Leader
Orc tactics 3 OO
Play only if you control a legend or artifact support card.
Action: Each Orc unit you control gains 2P until the end of the turn.
Emperium 2 E 0P 2hP Warrior
This unit deals +2 damage in combat.
Action: When this unit defends, it gets +1 hit point for each resource token on quest you control until the end of the turn.
Emperium Support 1 EE
Kingdom or Quest. Each card with a Kingdom and/or Quest ability in this zone is considered to be a development in addition to its printed card type.
High Elf Unit 2 HE 1P 2HP Noble
Action: When this unit enters play, search the top 5 cards of your deck for a quest and put it into play.Shuffle your deck.
(F) Tor Elyr
Sworn of Khorne
Chaos Unit 2 C 3P 1HP Warrior
This unit canot attack unless the defending zone has at least 1 corrupted unit.
Chaos Support 0 CC Attachment
Attach to a target chaos unit.
Atached unit gains Toughness 1.
If attached unit survives combat, heal all damage on it.
Agent of Malekith
Dark Elf Unit 1 DEDE 0p 2hp Rogue
Action: When this unit enters or leaves play, remove 1 resourse token from target card.
Neutral Unit 3 0P 2HP Undead. Vampire
Destruction only. This unit gains +1HP for each damage on it.
Action: At the beginning of your turn, move 1 dameg from target unit to this unit. That unit gets -1 hit point until the end of the turn.
Descendant of Gods
Neutral Support 3 Attachment. Condition
Atanch to a target legend.
Attached legend gets +4 HP and can dfend any of your zones.
Dance to Loec
Ork Quest 0 OO Invasion
Play in any opponent's zone, under his control.
Forced: At the end of your turn, sacrifice a development in this zone or deal 2 damage to this section of your capital, if able.
Action: At the beginning of your turn,if a unit is questing here, put X resources tokens on this card, where X is the unit's power. Then, you may remove 3 resourse tokens from this card to destroy it.
Summon the Reserves
High Elf Quest 1HEHE Epic
Quest.Actio: If a unit is questing here when one of your zones is attacked, reveal the top card of your deck. If revealed card is a non-Dragon High Elf unit, put it into play in the attacked zone.That unit must defend this turn,if able.
We hates them All
Neutral Quest 1 Skaven
Destruction only. Quest Action:When a skaven unit enters play under your control, put 1 resource token on this if a unit is questing here.
Quest Action:Remove 1 resource token from this card to have target attacking skaven unit gain 1P for each resource token on this card