Anyone else notice that he has no hands?
Posted 27 May 2012 - 03:11 PM
Nor forearms, for that matter!
Yeah, I noticed that at once, and dove right into the Cerberus booklet description of the heroes to see if they mentioned this fact. I was surprised to see that nothing is made of that. Not only that, but it says: "He has been fighting in this war since the very first day – so far without a scratch." I think that was a wasted opportunity. They could have said that he lost both forearms in battle early in the war, but he refused to stop fighting, so they gave him two prototype phasers and sent him back into glorious battle.
Well, that's what I'm going with…
Posted 28 May 2012 - 01:00 AM
Loophole Master said:
Isn't it obvious? He lights them with a phaser blast.
If so, he might need his head to be replaced soon…
Posted 28 May 2012 - 02:47 AM
Man, I realised the same thing!! It's very weird, actually… I may make him a couple of hands, but I don´t know… No one has asked Dust-Studio about this??
Posted 28 May 2012 - 03:01 AM
Why do you think his CC attack is "Kick & Headbutt" instead of "Knife & Grenade"?
Posted 28 May 2012 - 03:14 AM
Yeah, but someone tell me how is Lara able to make a combat knife attack with those car doors on her hands….
(BTW, we started calling her Brienne of Tarth).
Posted 28 May 2012 - 07:31 AM
I was really excited about adding AJ to my NCO squad and then I read the "must have command ability"….bummer his assault could have been deadly combo.
Posted 28 May 2012 - 07:32 AM
Yeah, an A3 hero with Command and Assault will be worth his weight in vrill.
Posted 30 May 2012 - 10:41 PM
Never thought about his hands before. I think they are just hidden inside the armor.
And yes such a hero would be great. Unfortunately Action Jackson is not. (Don´t like him very much, too expensive for his benefit in my opinion)
Posted 31 May 2012 - 02:27 AM
You can't think of Action Jackson by himself. He's only really an asset when paired with the Red Devils. Suddenly they get the mobility they need to get to their targets, and the resilience to be put in use. And they are among the most powerful and versatile squads the allies have.
Posted 03 June 2012 - 10:18 PM
I don´t like the Red Devils either :-) In comparison with all the other AC3 Squads of the Allies the lack in speed and mobility. Assault help´s them for only one round and I´m not a big fan of the phaser guns. Yes they are useful against any type of unit (except aircraft), but the mechanism of the phaser weapon dosn´t harmonise very well with my bad rolls :-) More a fan of the specialised squads (Grim Reapers, Tank Busters, Hammers) myself, but that´s just my opinion.