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#1 BloodAngels4thewin

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Posted 27 May 2012 - 07:17 AM

I dont know about anyone else, but some characters Ive played or GMd for have done some cool, stupid, or just outright funny things

Post down some of your favourite war stories so eveyone can see them



#2 Gurkhal

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Posted 27 May 2012 - 07:22 AM

I played a Raven Guard and we were in a firefight against a bunch of Ork Kommandos in a warehouse. So the rest of the team took cover, and I got the brillient idea of making a charge against the building. So the calculation is:

4-5 Ork Kommandos on Overwatch + 1 suicidal Marine charging out into the open before them = PAIN



#3 BloodAngels4thewin

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Posted 27 May 2012 - 08:10 AM

Cool

Playing blood angel assault - like theres any other - we were fighting 2 nobs and a big mek

simple solution: charge the mek with primed krak grenade in hand



#4 Sara_Oko

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Posted 28 June 2012 - 08:46 AM

I had an Apothecary with Bionics punch a Greater Knarloc. It then Proceeded to bite the Apothecary's head (But didn't  kill him).



#5 Gurkhal

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Posted 28 June 2012 - 08:49 AM

Sara_Oko said:

I had an Apothecary with Bionics punch a Greater Knarloc. It then Proceeded to bite the Apothecary's head (But didn't  kill him).

 



#6 Sara_Oko

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Posted 28 June 2012 - 08:57 AM

Gurkhal said:

Sara_Oko said:

 

I had an Apothecary with Bionics punch a Greater Knarloc. It then Proceeded to bite the Apothecary's head (But didn't  kill him).

 

 

 

That Apothecary was INCREDIBLY lucky the first head shot/bite was from the greater Knarloc the second, time he took a Chaos Dreadnaught close combat arm to the face. (either my GM was rolling crap for damage or I was a lucky sob, maybe both.)



#7 Captain Ventris

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Posted 28 June 2012 - 10:48 AM

Ultramarine Tac gets taken out by Termagants as the Consecrators Librarian is in melee with a Tyranid Prime, and the Black Templar Apothecary is set against a Warrior around the husk of their burning Rhino. The Consecrators Devastator has wisely moved a distance away, and is trading shots with a couple foes himself.

The Librarian channels a monstrous force-sword hit against the Prime and severely wounds it. The Warp Phenomenon from the Librarian Pushing the hit is that the incapacitated Ultramarine switches bodies with the Librarian.

He (in the Librarian's body) drops the now useless Force Sword, turns about, pulls his trusty Tyrannic War chainsword from his own body, spins back with sword outstretched, and decapitates the Prime. It was all pretty heavy metal.



#8 professor_kylan

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Posted 28 June 2012 - 12:42 PM

*Kill-team fleeing from a Hierodule in a Razorback, firing at it as they drive back to a Haephastus Ore Seeker. The Assault marine jets up to the command bridge, smashes through the window, yells at the adepts to fire it up, then uses the mining laser and several Termine Borer deployment arms to wrestle the Bio-titan to the ground, at which point the rest of the kill team jumped ont othe things back and started burrowing through to its hive node, before setting krak charges inside. The White Scar got into one of the fallen Termites and used the heat source of the exploding Krak grenades to aim the borer, beofre driving it through the Bio-titan and through it's primary hearts, brain and hive node.

*With a Tertiary objective of "Stop the anti-imperial riots", the Fire Angel Devastator stood on a burning Arbites rhino and made a speech so inspiring that the group requested their cohesion refilled because they didn't want to let him down AND the riot turned into an anti-xenos riot. The players applauded him when he was done.

*The Techmarine - after massively armouring himself up to the point that other Techmarine players would cringe - made a single attack last mission to kill a Mega-armoured Nob. The rest of the mission he spent his actions standing in the way of attacks coming in at his brothers, proclaiming himself the Shield of Vulkan. When an eighty magnitude Ork horde started firing on their Imperial Guard allies, he made fellowship checks to ensure that the Orks only fired at him, despite the level of damage he was taking.

*After a mission where the Black Templar Assault Marine was the leader and made some pretty large errors, the Space Wolf Tactical Marine (in name only - he'd elite bought as much WS stuff as possible) challenged him in the training cages afterwards, claiming that he nearly killed the Kill-team. Not wanting to rn another combat after a session filled with fairly intense combat, I asked for WS comparisons. The same. So I asked for Agi. The same. Strengeth and Toughness? Throne of Terra, the freaking same. So we rolled it out. To get nothing but complete parries and misses. After ten minutes of rolling, three hours of fighting, the rest of the kill-team coming in and ensuring nobody else interfered in the fight, the two astartes collapsed to the ground exhausted, laughing, and forgetting what the problem was about. The Space Wolf broached one of his infamous kegs and everyone had a great night.

 

Those are the big ones from the last couple of missions. I do love my game some days!



#9 Sara_Oko

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Posted 28 June 2012 - 01:12 PM

Our Black Templars assault marine came up with the most crazy idea. He convinced his chapter to lend the squad (we were in joint operations with one of the crusades), a Landraider.

Then got our Space Wolf Librarian to drive the holy vehicle ….this gets better he goes off and talks to a Thunderhawk pilot, all this while the rest of the group is preping fro deployment and trying to figure were on the battlefield we were going to drop, we knew one of our objectives was to take out a group of Greater Knarlocs, and figured an arial insersion via Thunderhawk with the Landraider was our Assault marines plan.

So when we load up and all of us get on the Landraider, the Assault marine stays on top. Curious as to why we ask him as the Thunderhawk launches, He informs us that he convinced the pilot to do an Air drop….(He rolled a 02 on his fellowship roll), And while the rest of the group just looked at him in shock the Thunderhawk dropped the Landraider directly on top of the Greater Knarloc heard.

So as the Assault marine jumps of the Landraider before it hits the ground (and lands perfectly on one of the Greater Knarlocs killing it instantly) and procedes to engage two of the Knarlocs in CQC.

Sadly this was one of the marines that died in that mission due to Friendly fire. (Sort of) He was griviously wounded by a Full-auto storm bolter burst to his back then the other Assault marine killed the Broadside suit they were fighting and the suit Blew up, practically killing the Black Templar.



#10 Notepadgamer

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Posted 01 July 2012 - 10:19 PM

 Mission destroy a power station,

 

So

 At the very start of the mission we come up to this reinforced double door and we had to get through it, so our techmarine tried if his servo arm could lift it(he did have stupidly high strength) but all he did was make a dint, so I come up with a melta bomb to make a hole to get in, but what happens is that I was carrying a heavy Flamer on my back and I could not fit through the hole, so I dissident that I would use my Flamer to heat up the hole so the techmarine could make the hole bigger using his servo arm, but what realy happend was that is soon as I pulled the trigger the flame back washed onto me(my head even more so since I was not waring a helmet) and killed me ( I thought it was like a water hose that if you only pull it a little bit only a tricle would come out) then my hand fused to the Flamer and I set the other marines behind me trying to get through on fire to critical wounds!!!         Never going to live that down



#11 AlphariusOmegon7

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Posted 14 July 2012 - 10:45 PM

 Ok, so the team were doing this fairly simple Tyranid based mission, hadn't faced many bad guys and had done slightly too well, so I threw a massive horde of gargoyles and a winged hive tyrant at them.  This was a kill team of three people - one Salamander Librarian with a thing for fire (he'd already dipped his force sword in promethium) and a Seismic Escalation Device, one Space Wolves Assault Marine, and one Sanguinary Priest with hilarious strength.  So the Assault Marine powers up his jetpack and flies up at the Hive Tyrant.  He shoots it with his Hellfire Flamer for impressive damage before asking if he can hold a Krak grenade against the Tyrant's wing.  I say yes, but you'll need to make a Pilot test with -10.  He passes, the krak grenade blows up for mild damage on the HT but doing critical 10 on the assault marine! (he was on low health).  He burns a fate point and decides to keep the injuries but not do much (as his organs are now slurry).  Of course, explosive critical ten causes all the ammo and other grenades on him to go off as well, doing more damage to the hive tyrant.  It lands, and now the Librarian comes into play.  He asks whether he can pin the hive tyrant THROUGH THE HEAD to the ground with the Seismic Escalation Device.  I say awesome idea, succeed on this -20 WS test and this -20 Agility test and you're off.  He had an agility of 33, rolled a 04, did it.  So now the hive tyrant is slowly getting ripped apart, trying to pull the thing out of its head and free itself, and all the while he's stabbing it and setting it on fire.  Meanwhile, the Sanguinary Priest has been spraying full auto Metalstorm bolt rounds into the gargoyles, and has killed almost all of them.  But then the Hive Tyrant breaks free, smashes the SED and cuts off the Librarian's leg.  He then uses Avenger on its face.  This gets it down into the red, so the Sanguinary Priest does an unarmed charge, and punches it in the head so hard its head falls off.  

This has earned him the nickname 'Punchy Mc Punch Punch' along with the catchphrase 'I Hunger' because he then proceeded to eat the Hive Tyrant, using his Omophagea to tell if any more nids were coming (though that catchphrase is also because in the same mission he ate a servitor, a dead pilot, and a wall).  



#12 Alekzanter

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Posted 01 October 2012 - 06:40 AM

 The first Mission I put in front of the Kill-Team was a Search-&-Rescue.

Astropaths at Watch Station Erioch stumbled upon a message echo requesting rescue aid. After some plotting calculations, the message was deemed to have originated somewhere along the edges of the Hadex Anomaly. The only records of the area (incomplete and far out of date) indicate an Earth-like planet that had been in the midst of its industrial revolution, with a lunar outpost crewed by a few members of the AdMech Biologis.

The Kill-Team is fresh into the Deathwatch, untried and unfamiliar with each other, but being heroes in their own Chapters before having come to the Deathwatch they're eager to get stuck in. An escort-class vessel is prepared to transport them to this forgotten system, a Thunderhawk loaded for planetfall and extraction, and they are "loaned" a tiny female Astropath who will attempt to trace the source of the message.

The system is similar to Sol's, but is ringed with a with a frozen gaseous nebula of (seemingly) inert plasma. Fearing a catastrophy, the escort Commander refuses to enter the nebula ring, citing the possibility of their thruster wake igniting the gas and consuming the vessel. The Kill-Team mount into the Thunderhawk, carefully securing their tiny Astropath (whom they've taken quite a shining to during the course of the voyage) and depart the escort. Using hypno-training, the Black Templar Assault Marine is barely capable of flying the Thunderhawk any better than takeoff-forward-left-right-land-don't crash, and points it into the nebula, shutting down thrust to coast through the gas. Several hours pass and they clear the nebula, reignite thrusters and power in-system.

The message is traced to the lunar outpost, and within hours the Kill-Team are receiving CQD messages transmitted across all known broadcast frequencies. The AdMech are holed up in their installation, besieged by mechanical automatons. The Kill-Team arrive to find odd looking rockets "parked" around the installation's perimeter (think clunky 1950s scifi/Buck Rogers rockets) and the besieging forces appear to be servitors, but are later determined to be robots (think classic scifi/Metropolis-style). The robots are acting with a combined intellect, and adapt quickly to the Kill-Team's engagement, but as tough as they are they are no match for Space Marines.

Entering the installation, the Kill-Team discover it is an ancient repository for gene-seed tithes and purification testing. Everything has been cryo-sealed for hundreds of years, maintained by the Admech Biologis, and the KT Apothecary verifies its continued viability after several hours of testing. All in all, there are thousands upon thousands of gene samples, and the AdMech can slim down the volume by transferring them to smaller cryo-units, but they will have to get to a constant power source relatively soon after or the units will shut down and the gene-samples will be lost. It will take four to five days to make the transfer to temp units, so in the meantime the Kill-Team are going to investigate the system's only M-class planet, and determine if there is life, civilization, a world that can be returned to the Imperium.

The M-class is an irradiated wreck, laid waste by nuclear and toxic holocaust. As the Kill-Team wander through the remains of a blasted city (think post-apocalyptic Washington DC) they notice census posts coming on-line each time they are passed. The Dark Angel Tech-Marine pokes about inside one and determines they are still tabulating ambient population…the Kill-Team…and whatever database is managing them has been alerted to their arrival. The KT continue to investigate, largely coming to the conclusion that there is nothing to be salvaged, when they are set upon by a Dreadnought-esque automaton http://1.bp.blogspot...ler_io9.flv.jpg the rotator cannons are of a Mark the KT have never seen before, but the Tech-Marine is keen to get his hands on one (think Assault cannon with Auto Cannon-sized shells). A merciless battle ensues, with the KT barely surviving the engagement, but it's not long before more have been "dispatched" to deal with the interlopers, along with more of the intellect-linked robots.

The Tech-Marine runs back to a census post, and after a few harried minutes is able to pinpoint the source of the managing database. Skirting patrols of robotic enemies, the Kill-Team ascends the steps of a huge and ancient museum (think Smithsonian) and after a search of hours through a labyrinthine collection of halls and awe-inspiring relics they locate the managing database. Unfortunately, it is a murderous AI with locomotive ability http://nerdsontheroc...9_Still_two.jpg and it runs rampage in an attempt to eliminate the KT. Nearly battered senseless from their earlier encounter, they barely manage to pull off a victory, but not without the loss of limbs and Fate Points. The Tech-Marine exloads file schematics for the rotator cannon, and they hightail it back to the Thunderhawk.

As they are making their way back to the lunar installation, their sensor pick up something very, very big patrolling the depths of the system's void. After several minutes, the cogitator memory identifies the "something big" as a Slaughter-class cruiser. Evidently its contingent of sorcerers are looking for the astropathic message, too. And there is a notorious warlord looking to increase his warband a thousand thousand fold with the looted gene-samples.

Quickly loading the temp-cryos, the AdMech crew of the lunar installation, and themselves aboard the Thunderhawk, the Kill-Team make to exit the system. Unfortunately, the sorcerers have located their bounty, following on the wake of the tiny Astropath's searches, and a chase of ill-proportions ensues. The Slaughter-class is gaining inexorably on the Thunderhawk, the Black Templar is no combat pilot and is praying there are no fighter wings launched in pursuit. The Warlord is crazy-mad with fury that his prize will get away, and orders the cruiser to give chase, using the bulk of his vessel and its power to blaze through the distance between the Thunderhawk and himself. Approaching the gas nebula, the Kill-Team order their escort to fire a wide spread of torpedoes into the plasma gas…the timing will be tight, tight, tight…but it's all they can hope for. Their escort is horribly outmatched in mass and firepower, and they would rather all perish than relinquish the gene-samples to a Chaos warlord.

Lance beams streak through the void, and the Black Templar is pissing his recycler. A near-miss (only by several hundred yards) shears the starboard wing of the Thunderhawk, and it flat spins wildly into the nebula. The escort rakes the nebula with a spread of torpedoes. The Slaughter-class pursues its wounded prize into the nebula. The torpedoes explode, igniting the plasma gasses of the nebula, and the system erupts in a raging inferno, destroying the lunar installation, the M-class, all remaining planets, the Slaughter-class…but the Thunderhawk spins from the blaze miraculously unscathed (aside from the loss of a wing which the Kill-Team have never let the Black Templar forget). The Human occupants of the Thunderhawk are pulped from the horrific centrifugal forces of the spin, and the Kill-Team are actually emotionally distraught over the loss of the tiny Astropath (they liked her), but the gene-samples are secured. Later, they will be returned to their various surviving Chapters, with the remainder of unclaimed samples being locked away within the Omega Vault.

The Kill-Team have retrieved a remarkable prize, plus the rotator cannon is an ancient, long-forgotten Mark of Assault Cannon for which the AdMech of Erioch are soon hard at work attempting to fathom it's construction, and the escort-class gets to paint a kill marker for a Slaughter-class cruiser on its prow. Mission One is under their belt, and it's on to the next (which sees the Kill-Team stealing Aurum from the Crusade Command's agenda as a Space Marine recruiting world, gaining a long-lasting enemy in the form of Lord-Militant Tetrarchus.) 

 



#13 The Russian

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Posted 03 October 2012 - 04:00 PM

Well, first off:

Way before the Righteous Fury rules were fixed I had a player using two storm bolters at once and did 600+ damage to a sleeping tyranid prime in a single round… We were all in awe, stuck both weapons right up to it and pulled the trigger to its head.

I had a Blood Angel Librarian punch a hole in a bridge support stick in all his grenades but one, pulled the pin and sealled the hole with the iron arm power to collapse a bridge. Burned a FP to survive. That same mission a heretic predator killed 4 members of a kill-team (very large, long standing PbP group. 16 players at that point, players had left but I was using them as legitimate NPC taking orders from the 2 Kill-team Leaders).

Another Time:

I has a three man team crash land on an ice world, the apothecary buried himself in snow except his head (white helmet) so he could watch anything without standing out as much. Ended up fighting an exarch (howling banshee + diresword) one on one (honor duel; Storm Warden) burning two FPs and losing a leg before the thing was killed by another player with a needle rifle.

Another time:

In a orbital station, nurgle plague-fog everywhere. Chaos sorceror in the man sanctum, tactical marine turn the corner and called shot + killing strikes the unarmored head with a hellfire round… killing him…

Still another time:

Space Wolf accepts challenge a offended Aurum guard captain to a duel. Tries to pin him with body weight and kills him (already broke some ribs with a punch and head-butt).

…another time:

A player, same as twin storm bolters, different character, betrayed by inquisitor. Gets the insidious slow clap while surrounded y 6 possessed CSMs. This marine had already been rail rifled in the jaw (then having it bolted back on my the Apothecary - he actually RPed the angry screaming and grunting through his teeth), and dynamic entry'd onto by an Crisis suit (http://media.photobu...tuart/tau-2.jpg), and having his helmet redenred "tin foil in the front" and both legs broken to the point of being carried (had like one unburned FP at the end). He then steals the Kill-team leaders jump pack, and all the explosives the killteam had plus his own (Dev with missile launcher) and launches himself at the insuisitor, whose forse field fails and he kills the heretic and three of the Possessed and knocks all survivors prone. He was applauded for his ONE career (as long as I have known the guy) moment of RP (fit his character).

Still another…:

IF Librarian always Pushed everything, playing through A Stony Sleep in The Emperor Protects [Spoilers ahead]. All but he and the Dark Angel Assault flee before the tomb spider. He kills it alone with his infernus pistol over two rounds (the DA worked as a good distraction). He then pushes a smite at the Alpha Legionnaires and summons a Daemon Prince behind them. He, the DA and a Space Wolf fight it off (all had storm shields), Space Wolf gives finishing blow with thunder hammer. Rest of kill team fight of half squad of CSMs.

Same Librarian later on ripped a heretic PDF in half and made a sock puppet out of him to scare other heretics. Later on (as it was successful) he did this again with an Ork. Later on after using Signature Wargear for a Powerfist (aptly named "Puppet Master" lol) did the same with half a Chaos Lord. That worked lass well for him.

In that good PbP Group:

The Black Templar challenged a Hereald of Khorne Bloodletter to a one on one duel after the Consecrator maximal moded the Heretic leader of a planet so he couldn't summon more daemons. All ended well enough, Templar took a while to kill it never really hurt him.

Next Mission saw the Consecrators 3rd Company being looked for, the Consecrator used his requisition and help from the DA Watch Commander to get a fusion bomb. He didn't tell the rest of the kill-team. They found the Barge of the Company in orbit (empty, save ork corpses) and with no atmosphere) and the Consecrators on the surface. A Rogue Trader and Inqusitor (heretics) came to capture and execute the Company. The Kill-team agreed to help their Astartes brothers. They met the inquisitor (who had a group of Sororitas as body guards. Templar and two other marines, an assault and the techmarine, with him. Templar is offended with the way inquisitor speaks to them, sororitas leader draws weapon as well when the Teplar pulls the Black Sword. The Templar then shoulder bashes her face in and bisects the "inquisitor." The fall back, armsmen gundown the rest of the Sisters. Techmarine runs back to check for survivors, only the leader was alive and he carries her back under fire. Then they fough off an entire regiment of armsmen after the Consecrator defied orders from the Black Templar and killed the Rogue Trader with his plasma gun. The fell back to a trench and called in a whirlwind strike (Company's armory was shuttled from barge). Consecrator and Templar both wounded before strike came (Consecrator more so, could barely walk). Consecrator told the Templar (also the Emperor's Champion) to fall back and he would cover him, as he was "too important to die." Templar ordered the Consecrator back, who again refused the order. Lots of drama (it was actually a very good RP scene). Strike hits, both burn FP. Templar's armor damaged, Consecrator recovers the Black Sword and kills a heretic (who pulls off the Templar's helmet and was about to shoot im in the face) with the sword then drags him back to the trench with a broken arm while rest of KT covers them. A few members of the Killteam chastise them for their choice to withstand the strike (not falling back to safety). All in all with the Consecrator company (a good bit of it) reinforcing them they take a thunderhawk and breach the inquisitor's ship. Kill nearly everyone and blow the ship nearly in two when the Space Wolf breaches the armory with a melta bomb (he counted that as his kill and happily gloated it to his rival the Flesh Tearer). The extract with several prisoners.

 

EDIT: Sorry for terrible typing :P






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