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firing into Close Combat


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#1 locarno

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Posted 24 May 2012 - 12:58 PM

need some clarification pls!

 

as friendly miniatures do not block LOS or act as obstructions, is it legal to shoot enemy units that are currently engaged in Close Combat with a friendly unit?  ie. there is no chance that I will hit my friendly unit?  even if they are between my shooting unit and the enemy unit that they are in Close Combat with?

 

thx,


Les

 



#2 Dakkon426

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Posted 24 May 2012 - 01:03 PM

 Yes, dust has no rules that tie up units while in close combat as long as its in range and LOS it is a valid target. 



#3 Gobbo

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Posted 24 May 2012 - 05:47 PM

 Correct.  I was shocked the first time my opponent dropped a Spray weapon on my unit with his in the midst and it only hit me.  Cool with it and all, but caught me off guard.

 



#4 enrgie

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Posted 24 May 2012 - 06:05 PM

 That's how we play it at the LGS too. It's not like other games where you have an effective "engaged" range (e.g. 40k, fantasy, WM/H et al)



#5 Dakkon426

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Posted 24 May 2012 - 06:08 PM

 Speaking of spray weapons I remember demoing Warfare at Gencon 11' and there was a template based spray weapons back then, I wonder why they decided to change it? I'm fine with it too just curious on the reasoning for it.



#6 Azrell

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Posted 24 May 2012 - 10:48 PM

Dakkon426 said:

 Yes, dust has no rules that tie up units while in close combat as long as its in range and LOS it is a valid target. 

Although you are only allowed to attack one unit with an attack action that includes C range weapons. You may not spit fire with C range weapons. 



#7 reptilebro1

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Posted 25 May 2012 - 06:25 AM

Dakkon426 said:

 Speaking of spray weapons I remember demoing Warfare at Gencon 11' and there was a template based spray weapons back then, I wonder why they decided to change it? I'm fine with it too just curious on the reasoning for it.

I think I would have prefered a spray template as well, but i can only guess they did it that way to make the rules easier with the inclusion of the burst rules.



#8 ItsUncertainWho

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Posted 25 May 2012 - 07:06 AM

reptilebro1 said:

 

Dakkon426 said:

 

 Speaking of spray weapons I remember demoing Warfare at Gencon 11' and there was a template based spray weapons back then, I wonder why they decided to change it? I'm fine with it too just curious on the reasoning for it.

 

 

I think I would have prefered a spray template as well, but i can only guess they did it that way to make the rules easier with the inclusion of the burst rules.

 

 

Templates slow things down when compared to a modifier. It's also one less piece of plastic for them to produce and us to pay for.



#9 felkor

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Posted 25 May 2012 - 07:07 AM

Yeah, it seems to me that much of the rules are designed to have the game flow as quickly as possible.  And for that, I'm most thankful.



#10 reptilebro1

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Posted 25 May 2012 - 07:53 AM

Kind of off topic, but if Fireball flamer has 12" range, can that cross multiple units or just one unit



#11 felkor

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Posted 25 May 2012 - 07:57 AM

reptilebro1 said:

Kind of off topic, but if Fireball flamer has 12" range, can that cross multiple units or just one unit

 

Just one unit with Dust Warfare (a bit of a change from Dust Tactics.)



#12 Gobbo

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Posted 27 May 2012 - 07:24 PM

 It was large and clunky in playtest and could be done with out it, so it was…






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