Ok, so I know ignoring the runes in runewars kind of goes completely against the main element and even the name of the game and the runebound world of the game, but has anyone ever tried doing this?
I'm thinking if you remove the runes from game play you could have a longer epic game of annihilation where the aim of the game is to wipe out the other players or hold onto a certain amount of areas, strongholds, etc instead of just collecting runes.
Why people may ask? Just to vary things up really and make a longer, more epic game.
Potentially, the main problems I can think of is the hero quests that result in a dragon rune (just give them an armour of weapon reward instead), but then heroes maybe become a bit obsolete unless you use all heroes as commanders.
Anyone else think of any problems with this?