I asked this in a different thread, but I guess it didn't really match the topic, so it seemed to get skipped over. Hence, I'm asking it in my own new thread.
I've been thinking about ways to make the game interesting by adding terrain features: asteroids, space mines, etc. Then I got an idea to use capital ships as terrain.
How do you feel about setting up a capital ship on either side, one representing a Star Destroyer and the other a Mon Calamari Star Cruiser? The capital ships would have turrets on them that the player can place where they want on that small section of the ship. This is important, the battle only takes place in a small space between the two capital ships, but the whole capital ship is not represented on the playing field. Turrets may fire at the lowest initiative level and have a restricted range.
So then the goal might be knocking out all of your opponent's turrets before they knock out yours, while avoiding enemy starfighters and the turret laser fire as well. The biggest problem here is that it is more like a mission, not something you could implement in normal skirmishes. Anyway, just some thoughts I had.