Anima: Beyond Science is a fan-made, non-profit supplement for the Anima: Beyond Fantasy RPG, and was designed to give GMs everything they need to run Anima games based in futuristic settings. It's designed to be compatible with Beyond Fantasy, so you can mix and match aspects of each game as you require, which includes the Exxet series. Displacing Magic, Ki and Psionics are Genetics, Cybernetics, Technology, Precursor Technology, Robotics, Pharmaceuticals and Mastery Modules, which expands Training Modules beyond use in combat. There are currently 13 alien species, 10 new classes, 8 new secondary skills and scores of new training modules, weapons and armour.
The project currently stands at 120 pages, but is still under construction, so many sections are unfinished, and there's a lot of editing to be done. Despite this, I'd like to offer this link to general view for review. Because it's such a big project, there are quite a few issues to address, and I'd be grateful for any comments or criticisms.
You'll find the link here: