Jump to content



Photo

Dust Day Olympia recap!


  • Please log in to reply
13 replies to this topic

#1 blkdymnd

blkdymnd

    Member

  • Members
  • 958 posts

Posted 14 April 2012 - 05:41 PM

 Fantastic day.  12 players, 3 rounds.  Demos and painting competitions.  We all had a great time and I got to organize for so e great players.

 

Congrats to Justin Tyrrell, tournament winner

Bill Satchfield who won both Best Hero and Best Unit

And John Sisk who won Best Vehicle.

 

 

We will have the only west coast Dust Regional in just another month at the same venue on May 12th!

 



#2 Maximum

Maximum

    Member

  • Members
  • 103 posts

Posted 14 April 2012 - 05:56 PM

 

 Thanks for posting the pictures/info. 

 Both of the Command Squads look great with the flag bearers.

 When I first saw the Punisher/Fireball I had thought about doing a custom turret on top for it but got used to the look of it and started to like it alot after painting it up.... Still the top turret looks really good.



#3 blkdymnd

blkdymnd

    Member

  • Members
  • 958 posts

Posted 14 April 2012 - 06:11 PM

 Yeah, those command squads were fantastic.  All of his stuff was really spectacular.



#4 ??!

??!

    Member

  • Members
  • 513 posts

Posted 14 April 2012 - 10:31 PM

I can only agree. The customs look great, especially the command squads. Thanks for posting! Additional info that I'd really be interested in would be the armies that were played in the tournament. Is there any chance that you'd post them or maybe at least post those that were very successful?



#5 FlorisH

FlorisH

    Member

  • Members
  • 212 posts

Posted 14 April 2012 - 10:58 PM

Congratulations to Justin for winning and well done to everybody for having and making such a fun/cool/awesome day.



#6 blkdymnd

blkdymnd

    Member

  • Members
  • 958 posts

Posted 15 April 2012 - 05:34 AM

Armies involved for Dust Day Olympia:
1st Place - Justin Tyrrell (Allies) 3-0 944 total VP
Bazooka Joe
OZZ-117
Rosie
13 Foxtrot
BBQ Squad
NCO Command Squad
Crack Shots
Grim Reapers
Fireball

2nd Place - Craig Gelhert (Allies) 3-0 580 total VP
Rosie
2 Mickey
2 Pounder
2 Steel Rain

3rd Place - Larry White (Axis) 2-1 751 total VP
Grenadier X 
Markus
Totenmeister
5 Axis Gorillas
2 Axis Zombies

From here, I will give the armies but no names

4th Place - Axis, 2-1, 704 total VP
Angela
Lara
Markus
Sigrid
Axis Gorillas
Beobachter
Heavy Laser Grenadiers
Laser Grenadiers
Sniper Grenadiers
Heinrich
Ludwig

5th Place - Axis, 2-1, 652 total VP
Markus
Sigrid
2 Axis Gorillas
Axis Zombies
Heavy Laser Grenadiers
2 Laser Grenadiers
Ludwig

6th Place - Allies, 1-2, 664 total VP
Action Jackson
OZZ-117
2 13 Foxtrot
1 NCO Command Squad
2 Crack Shots
Red Devils
Tank Busters
2 The Gunners
Steel Rain

7th Place - Axis, 1-2, 654 total VP
Angela
Sigrid
Axis Zombies
Kommandotrupp
Laser Grenadiers
Sniper Grenadiers
Strumpioniere
Heinrich
Ludwig

8th Place - Allies, 1-2, 638 total VP
Rhino
2 Grim Reapers
Tank Busters
The Gunners
Honey
Hot Dog
Steel Rain
Wildfire

9th Place - Allies, 1-2, 572 total VP
Johnny One-Eye
2 Death Dealers
2 Grim Reapers
Hell Boys
The Boss
3 The Gunners

10th Place - Axis, 0-3, 499 total VP
8 Axis Zombies

11th Place - Axis, 0-3, 384 total VP
Grenadier X
Lara
Sigrid
Stefan
Axis Zombies
Battle Grenadiers
Heavy Laser Grenadiers
Laser Grenadiers
Recon Grenadiers
Sniper Grenadiers
Strumpioniere

And then I had a ringer army due to odd players. This was his:

Axis 
Heinrich
2 Lothar
2 Ludwig
2 Luther
 



#7 Loophole Master

Loophole Master

    Member

  • Members
  • 1,938 posts

Posted 15 April 2012 - 09:04 AM

Nice to see a couple of allied armies taking the top spots for a change!



#8 blkdymnd

blkdymnd

    Member

  • Members
  • 958 posts

Posted 15 April 2012 - 09:51 AM

Loophole Master said:

Nice to see a couple of allied armies taking the top spots for a change!

Amen to that, long overdue :)



#9 ??!

??!

    Member

  • Members
  • 513 posts

Posted 16 April 2012 - 01:38 AM

Thanks a lot for posting the army lists! Very interesting!



#10 Snowshadow

Snowshadow

    Member

  • Members
  • 117 posts

Posted 16 April 2012 - 08:07 AM

 LOL who let Iron man in this Comp? XD



#11 Jiltedtoo

Jiltedtoo

    Member

  • Members
  • 155 posts

Posted 18 April 2012 - 05:50 AM

It was a very awesome day. Thanks again for throwing the event.

Looking forward to May 12th!

My army was number 4 by the way.



#12 Dakkon426

Dakkon426

    Member

  • Members
  • 762 posts

Posted 18 April 2012 - 05:52 AM

 what scenarions did you guys play?



#13 blkdymnd

blkdymnd

    Member

  • Members
  • 958 posts

Posted 18 April 2012 - 08:36 AM

Dakkon426 said:

 what scenarions did you guys play?

This write up gives you an idea.  I did no book scenarios, but made some up to try to be competitively balanced and at the same time not allow someone to just sit on the backline and also not penalize any certain army lists...

We are just about a month from Dust Day Olympia and i wanted to go over the tournament format for anyone coming up (I know we got the Portland gang heading north). 

The Golden Hot Dog Open

Trophy of course is the Golden Hot Dog
250 Points, 3 rounds, Swiss format
1 Hero must be in the army list
Tables will be 4 tiles wide, and 3 deep
There will be 2 crates and 2 tank traps available for cover on each round. Person who wins first initiative places the first cover element, then take turns
All games are 8 turns in length or 1 hour and a half

A copy of your list for the day is due upon registration

Each of the 3 rounds will have a different mutual "mission", I will setup the terrain before each of the rounds. 

First round will be Breakthrough
Both sides deployment zones are the squares against the long edge. Mission is to get as many units across to the opposite deployment zone as you can. Each of your units that reach the opposite edge are removed from the game and count as double victory points for the owing player. Other victory points are added as normal for destroyed units. Player with the most victory points at the end wins, ties will be decided by the total amount of units that broke through.

Second round will be Take and Hold
Same deployment zones. Mission is to hold the objective marker in the center of the game area. Victory points count as normal for units destroyed, with the addition that every turn a player has a unit in the same square as the objective marker at the end of the turn, receives 10 extra victory points per turn that it is held. Cover elements cannot be placed on the objective square.

Third round will be Escort
Each player places a neutral model in one of their units. This model has no profile and garners the unit no additional wounds. It is there just as a marker. You must keep your diplomat alive! Victory points are calculated as normal for units destroyed with the addition that if the unit with the neutral model is destroyed, the destroying player gains triple victory points for that unit at the end of the game.

Players will be ranked by wins first, and victory points total second. Post any questions you have. My players will be familiar with this for the most part as this is how we are running our game night league.



#14 blkdymnd

blkdymnd

    Member

  • Members
  • 958 posts

Posted 18 April 2012 - 08:37 AM

 I don't know why my pasted text turns black. I apologize for that






© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS