The Maze will remain here for the rest of the game. Whenever you land here, if your Craft is less than 5, you must miss one turn.
The Marsh will remain here for the rest of the game. Whenever you land here, if your Strength is less than 5 you must miss one turn.
I am wondering what the purpose of those 2 cards is and I'm also kinda unsure how they work. If the player who draws one of them has craft/strenght of less than 5, does he miss his next turn or does his current turn end here? Since those cards are places and have an encounter number of 6 there is not much you can do after interracting with them anyway so do you always lose your next turn after landing on them?
If all they do is to waste your next turn, not to mention the turn you have already wasted drawing or landing on them, is there any point in using those cards? They add nothing to the game except for wasting everyones time and they aren't any fun for anyone.