I had invited my friend over for a game of War of the Ring, but then I just sort of happened to buy this jewel that is the HORUS HERESY. In six hours, including running over the rules and getting something to eat, we played two games. In that time we would not even have finished a single game of WotR. With a complex rule set, and a depth as great as any true strategy game (no I have not played flames of war), the game is playable in 2-3 hours. It really fills a gap in my boardgame collection: 2 player, complex, short...
The first two games was won by HORUS, but I got a third game where the EMPEROR won, so from a 3-game perspective it looks balanced.
Just hope that it does not turn "static" like many other pre-set map games (Axis&Allies, Chess, etc.) too fast. I have to look into the other scenarios, but so far I think the first (brother vs brother) have some untested strategies to offer. Of the three games, HORUS won two by taking the ports, and the emperor won by killing the TRAITOR.
As always the physical quality of the game is 10-out-of-10, and the rules, though complex, are well written.
I like that they respect the FLUFF of the 40k universe. The rules would have been more easely understood if they had refered to the RED Space Marines, instead of the Bloood Angles Space Marines... Same with many other accpects of the game.
My only BUT, is that the LOYAL primarcs (except Khan) are better off staying in behind the palace walls, than engaging the TRAITORS... It could just be my 3-game-wisdom, that does not allow me to invision other strategies yet... AND im loooking forward to discover them.
Thought of the day... will I get a lot of heat from gunning at chess?
Word of Advise... dont trust your "LOYAL" imperial armies and tank divisions!