If the consensus is that Quests aren't powerful enough in the games current state, perhaps a good and simple way to increase the amount of quests people build into their decks would be to allow quests to be played "under" previousely played units (when the quest enters play only of course... if the unit dies you wouldn't be able move the quest under a new unit). Personally one the the biggest turn offs when it comes to quests is having units already in the quest zone and not being able to quest with them.. Just a thought..
A simple way to buff quests?
Posted 28 March 2012 - 10:01 PM
Well, we already have Werner Ludenhof, who can move on a quest. And since one of the goals of the Bloodquest cycle is to make quests matter more, you can be sure they will become more powerful and easier to use, in a variety of ways.
Posted 28 March 2012 - 10:52 PM
If the consensus is that Quests aren't powerful enough in the games current state ....
I don't think that is true. When you look at the popular decks right now you will see a questcard in most of them. Reclaim needs Ancient Debts Repaid for most success. Nearly every DE deck plays Offering to Hekarti since months, Chaos has Raiding Camps (Wolves of the North was also good before Raiding Camps) and Empire works good with Recruiting for War or Protect the Empire. Nearly every Quest that came in the Capital cycle was good and we know that in the Bloodquest cycle, quests will further be improved so there is no need to worry about quests anymore.