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The Redhorn Gate (2 Player Living Tournament)


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#1 juicebox

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Posted 11 March 2012 - 04:11 PM

This tournament is part of the Living Tournament system. You are welcome to read this, play the scenario, and post your results (in that order). Place well enough, and you may just end up with a Living Tournament World Ranking!

Scenario: The Redhorn Gate
Deck Parameters: Open Build*
Number of Players: 2 Players

Tournament Parameters:

1) This is a Living Tournament. You may play and post results at your own pace.
2) *Open Build means you may use any legal LOTR LCG cards at your availability.
3) A valid result in this tournament consists of reporting your results (wins and losses) from 3 back-to-back games (may be spread out over as much time as you like), using the same deck for each of those 3 games. (Please observe the mulligan rule, and all other rules, from the LOTR LCG rulebook and subsequent official FAQ documents.)
4) After you post your results, the results from your 3 games will be calibrated using the RGun formula** to obtain your Weighted Result.
5) Weighted Results will then be ranked against other player’s Weighted Results, and the rankings will be updated over time as new results are posted to the thread.
6) You may play this tournament as many times as you would like (so you can try out different deck builds over time), but you can only hold one spot in the overall tournament rankings at a time (i.e. this gives you a chance to try and best your own result while only occupying one spot in the rankings).
7) Do not cheat. Just don’t. It destroys the fun and integrity of the tournament system. If you realize you have made a mistake at a later date that had serious implications for a result you had posted in the past, please make a new post in this thread drawing attention to that fact – that past result will be invalidated, and of course, you are welcome (and highly encouraged) to try again.

**The RGun formula has been designed to value both Final Score (per game) and overall Win Ratio (from your 3 games, cumulative). The formula is: (Average Score of Games Won) x (Total Games Played/Games Won). For an expanded discussion on how this formula was created, you can read the thread called Measuring Success.

Posting Your Results (Required Information):

When posting your results for this tournament you are encouraged to cut and paste from the following template and complete the requested information:

Heroes for Each Player:

Game 1 Result: (Report Final Score or Loss)
Final Threat Level for Each Player:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Game 2 Result: (Report Final Score or Loss)
Final Threat Level for Each Player:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Game 3 Result: (Report Final Score or Loss)
Final Threat Level for Each Player:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Posting Your Results (Optional Information):

After completing the above, you are welcome to include any other details you would like to add. Some suggested ideas are: your specific available card pool (number of Core Sets used, specific Adventure Packs used, etc…) and additional narrative to share epic tales of your adventures through Middle-earth.

Living Tournament Rankings:

1. jjeagle ~ 106.66 (May 27, 2012)
2. rborkowitz ~ 113.66 (December 3, 2012)
3.
4.
5.

Last Updated:

December 6, 2012 (1:55am) [FFG Time - Forum Time Stamp]

Home Link:

Living Tournament Library & World Rankings



#2 jjeagle

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Posted 21 April 2012 - 04:52 AM

Heroes for Each Player:
Dain-Gloin-Bifur
Thalin-Gimli-Dwalin

Game 1 Result: 170
Final Threat Level for Each Player: 36, 36
Threat Cost of Each Dead Hero: 0, 9
Damage Tokens on Remaining Heroes: 2, 2
Victory Points Earned: 5
Number of Rounds Completed: 9

Game 2 Result: 121
Final Threat Level for Each Player: 22, 29
Threat Cost of Each Dead Hero: 0, 9
Damage Tokens on Remaining Heroes: 4, 2
Victory Points Earned: 5
Number of Rounds Completed: 6

Game 3 Result: 152
Final Threat Level for Each Player: 31, 36
Threat Cost of Each Dead Hero: 0, 0
Damage Tokens on Remaining Heroes: 0, 0
Victory Points Earned: 5
Number of Rounds Completed: 9

Posting Your Results (Optional Information):

Two Dwarf themed decks, drawing from 3 x Core set, 2 x Khazad-dum, 1 x all APs up to and including TRG.


"I have no help to send, therefore I must go myself."


#3 jjeagle

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Posted 27 May 2012 - 09:21 AM

Heroes for Each Player: Aragorn (Leadership), Elrohir, Beravor; Elladan, Frodo, Eowyn

Game 1 Result: 119
Final Threat Level for Each Player: 27, 34
Threat Cost of Each Dead Hero: 0, 0
Damage Tokens on Remaining Heroes: 1, 2
Victory Points Earned: 5
Number of Rounds Completed: 6

Game 2 Result: 94
Final Threat Level for Each Player: 21, 26
Threat Cost of Each Dead Hero:0 ,0
Damage Tokens on Remaining Heroes: 2, 0
Victory Points Earned: 5
Number of Rounds Completed: 5

Game 3 Result: 107
Final Threat Level for Each Player: 8, 4
Threat Cost of Each Dead Hero: 0, 0
Damage Tokens on Remaining Heroes: 0, 0
Victory Points Earned: 5
Number of Rounds Completed: 10

Posting Your Results: Cards from 3 x core plus all packs up to and including TLD.


"I have no help to send, therefore I must go myself."


#4 rborkowitz

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Posted 13 September 2012 - 12:58 PM

Heroes for Each Player: Aragorn (Lore), Boromir, Beravor / Glorfindel, Elladan, Elrohir

Game 1 Result: 98
Final Threat Level for Each Player: 21/12
Threat Cost of Each Dead Hero: 10/0
Damage Tokens on Remaining Heroes: 0/0
Victory Points Earned: 5
Number of Rounds Completed: 6

Game 2 Result: 88
Final Threat Level for Each Player: 19/5
Threat Cost of Each Dead Hero: 0/0
Damage Tokens on Remaining Heroes: 4/2
Victory Points Earned: 6
Number of Rounds Completed: 7

Game 3 Result: Loss


Posting Your Results: Decks were constructed of cards from all sets currently available.



#5 rborkowitz

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Posted 03 December 2012 - 03:22 AM

Heroes for Each Player: Gimli, Thalin, Beravor / Glorfindel, Dain Ironfoot, Thorin Oakenshield

Game 1 Result: 98
Final Threat Level for Each Player: 29/22
Threat Cost of Each Dead Hero: 0/0
Damage Tokens on Remaining Heroes: 2/0
Victory Points Earned: 5
Number of Rounds Completed: 5

Game 2 Result: 125
Final Threat Level for Each Player: 34/23
Threat Cost of Each Dead Hero: 0/0
Damage Tokens on Remaining Heroes: 3/2
Victory Points Earned: 7
Number of Rounds Completed: 7

Game 3 Result: 118
Final Threat Level for Each Player: 26/23
Threat Cost of Each Dead Hero: 0/0
Damage Tokens on Remaining Heroes: 2/2
Victory Points Earned: 5
Number of Rounds Completed: 7

Posting Your Results: Decks from Core Set (x3) and all adventure packs.



#6 Chaos101

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Posted 10 February 2013 - 06:49 AM

Heros used - Prince Imrahil, Legolas & Beregond / Elrond, Aragorn (Lore) & Glorfindel (spirit)

 

Game 1 Result: 146
Final Threat Level for Each Player: 34/37
Threat Cost of Each Dead Hero: 0/10
Damage Tokens on Remaining Heroes: 0/0
Victory Points Earned: 5
Number of Rounds Completed: 7

Game 2 Result: 148
Final Threat Level for Each Player: 31/32
Threat Cost of Each Dead Hero: 0/10
Damage Tokens on Remaining Heroes: 0/0
Victory Points Earned: 5
Number of Rounds Completed: 8

Game 3 Result: 147
Final Threat Level for Each Player: 38/34
Threat Cost of Each Dead Hero: 0/0
Damage Tokens on Remaining Heroes: 0/0
Victory Points Earned: 5
Number of Rounds Completed: 8

2x core set and all expansions / cycle packs.

Beregond not ideally suited for this quest as he dies at quest stage 3 (unless you can get Celebrian's Stone on him like I managed for the third attempt).


It's not the fall that kills you.... it's hitting the ground at the end!





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