Tannhauser as a fantastic game in part, and some might argue mostly, because of the setting and story. The characters are fantastic, the time, the history, the gear! It is, I think, perfect for a pen and paper RPG where players can create their own pulp heroes to go toe to toe with the Reich, the Shogunate, the Matriarchy, and the Union.
So I started thinking of how I wish someone would make a Tannhauser pen and paper RPG. But then I started thinking of systems I would use and how it could be done. I think I have enough of an idea that I want to actually do it. I want to be someone who makes a Tannhauser RPG. But I want to do it with people so everyone who thinks like I do can enjoy it. Also... I made a RPG before. It can be a lot of work. And for this, I wanted to do it with a fresh new system that is built off the board game. That is right. I want Tannhauser the RPG to feel like Tannhauser the board game when you play it.
I have plans to emulate the stats (though expand on them), include personal command points, lots of stuff. But it all needs some brain storming. It needs some constructive criticism.
Here is what I am hoping to find here.
- 1 or 2 other people to work with me directly on design. Of course everyone working directly on the project is free to give feed back and make suggestions. But I am looking for people with a strong analytical mind who are good with problem solving to crack game mechanics. Any previous custom game rules work is a plus. Especially if it is in pen and paper.
- 1 or more writers. I wrote my last game like this. The book took me months and months to work on. Years really when it comes down to it. And with design, play test, and the other responsibilities it was just too much. I would like to stay focused on the rules and the play tests this time around so if someone is willing to take the lists of rules and notes and turn it into chapters so it is an actual book people can read that would just be amazing.
- Play Testers. I think this would be the easiest to find here. But in particular if someone with some history of DMing wants to create some 1 shots or other short games that we can use to keep testing out the game that would be great. Again, the less planning of that stuff and writing the actual books I need to do the more I can examine the mechanics and make the appropriate adjustments, build lists of weapons and gear, build character creation bonuses, etc etc...
In the end I hope to make frequent posts with updates and and such to keep people in the know about the project, where it is going, and get general forum feedback. But I would like to try to build a more comprehensive "team" to work on it with so as to not have too many cooks in the kitchen, but a solid team to work on it, if you know what I mean?
Is anyone interested in this?
If you want to do any of the jobs listed above please let me know here or email me, firstname.lastname@example.org