Can anyone out there provide any reason why the "Fast" or "Scout Vehicle" skills cannot be used in conjunction with the "one space move representing the unit 'entering' the battlefield"?
All of my research on these forums & other sites regarding this topic have always turned up the opinion that the skills are used after the first action, even though the rules on skills (DT Revised Rules p.20) plainly state that "Whenever the rules for a special weapon or skill contradicts the general rules, it is the special rule that prevails!" That, in conjunction with the fact that "A player must declare all of that unit's intended actions, including any skills" before activating a unit (ibid, p.7) would point to a unit with Fast being able to enter the board with a pre-declared use of the Fast skill, then move one additional square -- all with the use of only one action.
If this is not the case, then the Scout Vehicle skill would be totally useless, right?
I am aware that for whatever reason, many critical Dust Tactics rules are at best open-ended or at worst completely ambiguous. I'm just trying to get a consensus on how the rule is interpreted in order to not waste time and energy getting into a Supreme Court-style rules-lawering debate with someone I've never played this fantastic game with before.
Thanks for any & all input!