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The Hills of Emyn Muil (Solo Player Living Tournament)


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#1 juicebox

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Posted 23 February 2012 - 07:58 PM

This tournament is part of the Living Tournament system. You are welcome to read this, play the scenario, and post your results (in that order). Place well enough, and you may just end up with a Living Tournament World Ranking!

Scenario: The Hills of Emyn Muil
Deck Parameters: Open Build*
Number of Players: Solo Player

Tournament Parameters:

1) This is a Living Tournament. You may play and post results at your own pace.
2) *Open Build means you may use any legal LOTR LCG cards at your availability.
3) A valid result in this tournament consists of reporting your results (wins and losses) from 3 back-to-back games (may be spread out over as much time as you like), using the same deck for each of those 3 games. (Please observe the mulligan rule, and all other rules, from the LOTR LCG rulebook and subsequent official FAQ documents.)
4) After you post your results, the results from your 3 games will be calibrated using the RGun formula** to obtain your Weighted Result.
5) Weighted Results will then be ranked against other player’s Weighted Results, and the rankings will be updated over time as new results are posted to the thread.
6) You may play this tournament as many times as you would like (so you can try out different deck builds over time), but you can only hold one spot in the overall tournament rankings at a time (i.e. this gives you a chance to try and best your own result while only occupying one spot in the rankings).
7) Do not cheat. Just don’t. It destroys the fun and integrity of the tournament system. If you realize you have made a mistake at a later date that had serious implications for a result you had posted in the past, please make a new post in this thread drawing attention to that fact – that past result will be invalidated, and of course, you are welcome (and highly encouraged) to try again.

**The RGun formula has been designed to value both Final Score (per game) and overall Win Ratio (from your 3 games, cumulative). The formula is: (Average Score of Games Won) x (Total Games Played/Games Won). For an expanded discussion on how this formula was created, you can read the thread called Measuring Success.

Posting Your Results (Required Information):

When posting your results for this tournament you are encouraged to cut and paste from the following template and complete the requested information:

Heroes:

Game 1 Result: (Report Final Score or Loss)
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Game 2 Result: (Report Final Score or Loss)
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Game 3 Result: (Report Final Score or Loss)
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Posting Your Results (Optional Information):

After completing the above, you are welcome to include any other details you would like to add. Some suggested ideas are: your specific available card pool (number of Core Sets used, specific Adventure Packs used, etc…) and additional narrative to share epic tales of your adventures through Middle-earth.

Living Tournament Rankings:

1. masonos ~ 58.66 (September 8, 2012)
2. fruszu ~ 71.66 (September 9, 2012)
3. Robert McMutton ~ 76.66 (June 23, 2012)
4. leptokurt ~ 80.66 (April 22, 2012)
5. muemakan ~ 82.66 (April 20, 2012)
6. Marael ~ 93.66 (May 18, 2012)
7. SiCK_Boy ~ 109 (March 30, 2012)
8. RGun ~ 112.66 (May 1, 2012)
9. Trantor ~ 115 (February 29, 2012)
10. Tracker1 ~ 117 (April 28, 2012)

Honorable Mentions:

11. Budgernaut ~ 119.33 (February 28, 2012)
12. vandertramps ~ 125 (June 28, 2012)
12. Migwald ~ 125 (November 23, 2012)
14 jjeagle ~ 130.33 (May 31, 2012)
15. ArachneJericho ~ 142.66 (September 29, 2012)
16. juicebox ~ 163.5 (May 19, 2012)

Last Updated:

December 6, 2012 (1:20am) [FFG Time - Forum Time Stamp]

Home Link:

Living Tournament Library & World Rankings



#2 Budgernaut

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Posted 28 February 2012 - 04:23 PM

Heroes: Éowyn, Eleanor, Dúnhere

Game 1 Result: 69
Final Threat Level: 16
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 27
Number of Rounds Completed: 8

Game 2 Result: 156
Final Threat Level: 36
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 20
Number of Rounds Completed: 14

Game 3 Result: 133
Final Threat Level: 23
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 20
Number of Rounds Completed:13

Posting Your Results (Optional Information): This was primarily a Rohan deck with Gandalf, Lorien Guide, and Northern Tracker thrown in. I had plenty of Will power and enough fighting prowess to stave off the encounter deck. I also managed to cancel all the nasty Treachery cards. The one problem I had was trying to find all the Emyn Muil locations. In my first game I was inundated with them to the point that I still had quite a few on the table when I reached my 20 VPs. In the other games, trying to get those locations out of the encounter deck was like pulling teeth!


"There is a fine line between neutral and amoral. In fact, there may be no line there at all."

--Count Dooku


#3 Trantor

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Posted 29 February 2012 - 09:16 AM

Heroes: Éowyn, Frodo, Imrahil

Game 1 Result: 156
Final Threat Level: 45
Threat Cost of Each Dead Hero: 7 (Frodo)
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 20
Number of Rounds Completed: 12

Game 2 Result: 95
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 20
Number of Rounds Completed: 9

Game 3 Result: 94
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 21
Number of Rounds Completed: 9

Posting Your Results (Optional Information):

The typical Rohan deck with all its synergies with Imrahil. Game 1 was really unfortunate as I spent several rounds not drawing any ally, so Ufthak grew to epic proportions. (had 5 resource counters on him before I killed him!). Eventually, Frodo hat to bite the dust, or else I would have been killed by threat.
Game 2 and 3 went much smoother, though I had to kill Ufthak again in both games. Game 3 could actually have been 5 points better, but I wasn't greedy enough to play Gandalf in what turned out to be the last round.



#4 SiCK_Boy

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Posted 30 March 2012 - 12:29 PM

Heroes: Dunhere, Eleanor, Eowyn

Game 1 Result: 93
Final Threat Level: 1
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 21
Number of Rounds Completed: 11

Game 2 Result: 131
Final Threat Level: 0
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 21
Number of Rounds Completed: 15

Game 3 Result: 103
Final Threat Level: 32
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 21
Number of Rounds Completed: 9

Card pool: 3 x Core Set, All Shadows of Mirkwood AP, KD, TRG, RtR

Decklist

Solo - Under the radar

Hero (3)
Dunhere (Core) x1
Eleanor (Core) x1
Eowyn (Core) x1

Ally (20)
Bofur (TRG) x1
Elfhelm (TDM) x1
Eomund (CatC) x1
Escort from Edoras (AJtR) x2
Gandalf (Core) x3
Northern Tracker (Core) x3
Rider of the Mark (RtR) x3
The Riddermark's Finest (THoEM) x3
West Road Traveller (RtM) x3

Attachment (15)
Ancient Mathom (AJtR) x2
Dunedain Mark (THfG) x3
Dunedain Warning (CatC) x2
Song of Kings (THFG) x3
Steward of Gondor (Core) x2
Unexpected Courage (Core) x3

Event (15)
A Test of Will (Core) x3
Dwarven Tomb (Core) x2
Hasty Stroke (Core) x3
Shadow of the Past (RtM) x2
Sneak Attack (Core) x3
The Galadhrim's Greeting (Core) x2



#5 RGun

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Posted 04 April 2012 - 07:22 PM

Heroes: Denethor, Eowyn, Beravor

Game 1 Result: 118
Final Threat Level: 34
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 20
Number of Rounds Completed: 10

Game 2 Result: 139
Final Threat Level: 40
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 21
Number of Rounds Completed: 12

Game 3 Result: 111
Final Threat Level: 32
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 22
Number of Rounds Completed: 10

Posting Your Results (Optional Information): Used 1 Core Set, plus all available expansions.  I figured the key to this quest was heavy questing and drawing the Emyn Hill locations from the encounter deck as quickly as you can.  So I went with a quest heavy, encounter card manipulation deck.  Denethor was key, and then I also added 3 copies of Shadow from the Past and Out of the Wild.  Unfortunately, they didn't play as much as a factor as I thought they would.  This quest is easy to win, but without a lot of encounter deck manipulation cards available to us right now I think getting a good score is very luck dependent (i.e. how fast you can draw the Emyn Hill locations to get your 20 victory points).
 



#6 RGun

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Posted 04 April 2012 - 07:26 PM

Budgernaut said:

The one problem I had was trying to find all the Emyn Muil locations. In my first game I was inundated with them to the point that I still had quite a few on the table when I reached my 20 VPs.

You do know that to finish the scenario and win you need 20 VPs AND you can't have any Emyn Muil locations in play...not sure from your comment above if you stopped as soon as you got 20 VPs.



#7 Budgernaut

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Posted 05 April 2012 - 05:39 AM

RGun said:

 

Budgernaut said:

 

The one problem I had was trying to find all the Emyn Muil locations. In my first game I was inundated with them to the point that I still had quite a few on the table when I reached my 20 VPs.

 

 

You do know that to finish the scenario and win you need 20 VPs AND you can't have any Emyn Muil locations in play...not sure from your comment above if you stopped as soon as you got 20 VPs.

 

 

Yeah, I guess I should have been clearer in my post. What I was trying to say was that during my first game I reached 20 VP, but so many Emyn Muil locations were out that I had to keep going. I obtained 27 VP before I finally cleared the staging area of Emyn Muil locations.  This was in stark contrast to my other two games where it took forever to even find any Emyn Muil locations. You can see in my post that game 1 had 27 VP but the others I was able to beat at the minimum of 20 VP.


"There is a fine line between neutral and amoral. In fact, there may be no line there at all."

--Count Dooku


#8 Marael

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Posted 11 April 2012 - 11:54 PM

Heroes: Frodo, Theodred, Dunhere
Game 1 Result: 104
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5 (1 on Frodo, 2 on Theodred, 2 on Dunhere)
Victory Points Earned: 21 (5 Amon Hen, 5 Amon Law, 6 Shores of Nen Hithoel x3, 3 North Stair, 2 Outer Ridge)
Number of Rounds Completed: 10
Gandalf showed up 3 times, and discard Hasty Stroke, Test of Will and Galad Greeting is painful… my best result up to now.

Game 2 Result: Loss
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:
My lack of questing make me fall; probably a good idea is put Eowyn on this deck instead Frodo. Maybe after I complete all quests, I will try something like this.

Game 3 Result: Loss
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:
Same again. I will try it harder next time, but this can put me on the list, at least.

Decklist is the same of the others, as this is a first run
2 Northern Tracker
1 Unexpected Courage
2 Hasty Stroke
2 The Galadhrim's Greeting
2 A Test of Will
3 Gandalf
2 Lorien Guide
2 Faramir
3 Snowbourn Scout
2 Silverlode Archer
2 Sneak Attack
2 Steward of Gondor
1 Celebrian's Stone
3 Dunedain Mark
2 Song of Kings
2 Eomund
3 Escort from Edoras
3 Ancient Mathom
2 Ride to Ruin
3 Westfold Horse-Breaker
3 The Riddermark's Finest
3 Mustering The Rohirrim
 



#9 Robert McMutton

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Posted 16 April 2012 - 10:54 AM

Heroes: Bilbo Baggins, Théodred

Game 1 Result: 89
Final Threat Level: 19
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 20
Number of Rounds Completed: 9

Game 2 Result: 134
Final Threat Level: 36
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 22
Number of Rounds Completed: 12

Game 3 Result: 99
Final Threat Level: 12
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 23
Number of Rounds Completed: 11

Posting Your Results (Optional Information):

Ok, finally I couldn't wait, and I tried a Secrecy deck as leptokurt suggested. I am thinking yet that we need more secrecy cards, but it's true that it works. If I didn't have a Steward of Gondor or Protector of Lórien in my hand made a mulligan, and the great card draw keep it functioning.

The second one was difficult, because I couldn't lower my threat. I have a splash of spirit to help that point, but the songs went down of my deck and I was near to be overwhelmed by the locations, but finally could made it.

 

 



#10 muemakan

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Posted 20 April 2012 - 04:59 AM

 

Adventure: The Hills of Emyn Muil      
Heroes: Beravor, Eowyn and Theodred    
Card Pool: I have 2 core sets and every expansion to choose cards from.
           
Game 1 Result: won      
Final Threat Level: 0      
Threat Cost of Dead Hero:      
Damage on Heroes: 1      
Victory Points Earned: 22      
Number of Rounds: 10      
    79      
           
Game 2 Result: won      
Final Threat Level: 0      
Threat Cost of Dead Hero:      
Damage on Heroes:        
Victory Points Earned: 21      
Number of Rounds: 13      
    109      
           
Game 3 Result: won      
Final Threat Level: 0      
Threat Cost of Dead Hero:        
Damage on Heroes:        
Victory Points Earned: 20      
Number of Rounds: 8      
    60      
           
Win Ratio: 1        
Total: 82,66666667        


#11 muemakan

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Posted 20 April 2012 - 05:01 AM

Adventure: The Deadmarshes      
Heroes: Glordindel, Eowyn and Frodo    
Card Pool: I have 2 core sets and every expansion to choose cards from.
           
Game 1 Result: won      
Final Threat Level: 31      
Threat Cost of Dead Hero:      
Damage on Heroes: 1      
Victory Points Earned:        
Number of Rounds: 1      
    42      
           
Game 2 Result: won      
Final Threat Level: 33      
Threat Cost of Dead Hero:      
Damage on Heroes: 1      
Victory Points Earned:        
Number of Rounds: 1      
    44      
           
Game 3 Result: won      
Final Threat Level: 29      
Threat Cost of Dead Hero:        
Damage on Heroes: 1      
Victory Points Earned:        
Number of Rounds: 1      
    40      
           
Win Ratio: 1        
Total: 42        

 

 

Wow, that was a quick one. Got great starting hands in my first two games. One was due to a mulligan. So I had PoL and Escort from Edoras and Westfold Horsebraker. The encounters were quite normal. Had 1 token on Gollum in game one and 2 tokens on him in game two.

Games 3three was somewhat special.....I did get an Escort, but no other cards I was used to. Instead I had 2 Good Meals and Astonishing Speed in my hand. My encountes in round one were a setup Warg and a Marshworm. But with the escort and AS I had 17 willpower. Round 2 gave me UC on Eowyn......done. 

 



#12 leptokurt

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Posted 20 April 2012 - 10:39 AM

Muemakan, you scare me!

I read your last entry first and thought "WOW, he made it through EM in TWO rounds??????"

 

lol



#13 muemakan

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Posted 20 April 2012 - 07:27 PM

muemakan said:

Adventure: The Deadmarshes      
Heroes: Glordindel, Eowyn and Frodo    
Card Pool: I have 2 core sets and every expansion to choose cards from.
           
         

 

Sorry juicebox for confusing the entries........I did post the Deadmarshes twice......once in this thread.



#14 Robert McMutton

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Posted 20 April 2012 - 09:27 PM

muemakan said:

 

Adventure: The Hills of Emyn Muil      
Heroes: Beravor, Eowyn and Theodred    
Card Pool: I have 2 core sets and every expansion to choose cards from.
           
Game 1 Result: won      
Final Threat Level: 0      
Threat Cost of Dead Hero:      
Damage on Heroes: 1      
Victory Points Earned: 22      
Number of Rounds: 10      
    79      
           
Game 2 Result: won      
Final Threat Level: 0      
Threat Cost of Dead Hero:      
Damage on Heroes:        
Victory Points Earned: 21      
Number of Rounds: 13      
    109      
           
Game 3 Result: won      
Final Threat Level: 0      
Threat Cost of Dead Hero:        
Damage on Heroes:        
Victory Points Earned: 20      
Number of Rounds: 8      
    60      
           
Win Ratio: 1        
Total: 82,66666667        

 

Final threat 0 in all three games? Maybe a mistake typing your results... or wow

Anyway, congrats muemakan, it seems that you have been a little busy lately beating all the quests. Great great work, pal.



#15 muemakan

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Posted 20 April 2012 - 09:59 PM

Robert McMutton said:

muemakan said:

 

 

Adventure: The Hills of Emyn Muil      
Heroes: Beravor, Eowyn and Theodred    
Card Pool: I have 2 core sets and every expansion to choose cards from.
            

Final threat 0 in all three games? Maybe a mistake typing your results... or wow

Anyway, congrats muemakan, it seems that you have been a little busy lately beating all the quests. Great great work, pal.

 

Nope 0 threat is right. Although leptokurt won´t approve of it, I used my Beravor deck twice. ( mirkwood and hills ).

And apparently I have used it before for Carrock......although I am going to change that soon. 

 



#16 leptokurt

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Posted 21 April 2012 - 01:24 AM

muemakan said:

...

Nope 0 threat is right. Although leptokurt won´t approve of it, I used my Beravor deck twice. ( mirkwood and hills ).

...

 

 

leptokurt, Sauron and Saruman!

 

Btw, I am now able to get my threat at zero points too!

 

(thanks, Secrecy!)



#17 Robert McMutton

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Posted 21 April 2012 - 04:29 AM

As discused in the Dead Marshes thread, I was counting wrongly the number of rounds. After muemakan and leptokurt explained me, I repost my result arranged:

 

Heroes: Bilbo Baggins, Théodred

Game 1 Result: 79
Final Threat Level: 19
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 20
Number of Rounds Completed: 8

Game 2 Result: 124
Final Threat Level: 36
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 22
Number of Rounds Completed: 11

Game 3 Result: 89
Final Threat Level: 12
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 23
Number of Rounds Completed: 10

Total score: 97,333



#18 leptokurt

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Posted 22 April 2012 - 09:04 AM

Heroes: Glóin, Frodo Baggins, Eleanor

Game 1 Result: 66
Final Threat Level: 28
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 22
Number of Rounds Completed: 6

Game 2 Result: 116
Final Threat Level: 23
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 6
Victory Points Earned: 23
Number of Rounds Completed: 11

Game 3 Result: 60
Final Threat Level: 28
Threat Cost of Each Dead Hero: 3
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 21
Number of Rounds Completed: 5

 

The last game almost went perfectly. Got DG Orcs as first encounter which got me two extra leadership resources to play Faramir in round 2. I also got Bofur for only 1 resource in round 1. In round 2 I was also able to play Éomund. so I had enough WP to quest and to defeat the Orcs. In round 4 Northern Tracker joined my fellowship who explored 2x Shores of Nen Hithoel for me. Amon Hen and Amon Lhaw were already explored by then.

In round 4  I chose to engage one of the 2 Eastern Crows in the staging area. The evil birds got Chieftain Ufthak as their shadow card. After defeating them I decided to return Ufthak back on the top of the encounter pile with Shadow of the Past, as his 4 VP would help me to win the game. In round 5 I explored the second Shores of Nen Hithoel and wanted to spare some resoruce to play Elfhelm next round, so I could defeat Ufthak. But then I drew Gandalf in round 6, having Sneak Attack already in my hand. In the staging area was still one Eastern Crows, Ufthak and Rauros Falls with 2 progress tokens on it. I thus played Riddermark's pride and explored that location and sent Faramir and Frode questing, hoping for a low threat encounter. Here I had bad luck when I got Orc Horsethieve which raised my threat from 28 to 33. Hence both Eastern Crows and Ufthak attacked me, but fortunatly the Eastern Crow's undefended attack only dealt 1 damage to Glóin. Ufthak killed Éomund, and my remaining fellwoship including Gandalf killed Ufthak in return, earning me 9 VP in one single round and thus winning the game.

 

One question:

When removing both the defeated enemy and it's shadow card, can I choose which to place first on the encounter pile (because of Shadow of the Past's effect)?



#19 Tracker1

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Posted 28 April 2012 - 06:42 AM

 Heroes: Glorfindel, Eowyn, Theodred

 
Game 1 Result: 114
Final Threat Level: 4
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: o
Victory Points Earned: 20
Number of Rounds Completed: 13
 
Game 2 Result: 120
Final Threat Level: 4
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 24
Number of Rounds Completed: 14
 
Game 3 Result: 117
Final Threat Level: 17
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 20
Number of Rounds Completed: 12
 
2 core sets and 1 of everything except watcher in the water.
 
All games pretty similar.  Just waiting for locations with victory points to come out of the encounter deck, otherwise it was a pretty easy scenario.  If these locations showed up earlier I probably could have knocked of a few rounds on each game.  Certainly not one of my favorite scenarios, it get a bit frustrating waiting for the locations to show up, but I guess that's also what makes it challenging.
 

'At last' said Aragorn 'Here are the tracks that we seek!'

#20 RGun

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Posted 30 April 2012 - 06:36 PM

RGun said:

Heroes: Denethor, Eowyn, Beravor

Game 1 Result: 118
Final Threat Level: 34
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 20
Number of Rounds Completed: 10

Game 2 Result: 139
Final Threat Level: 40
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 21
Number of Rounds Completed: 12

Game 3 Result: 111
Final Threat Level: 32
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 22
Number of Rounds Completed: 10

Posting Your Results (Optional Information): Used 1 Core Set, plus all available expansions.  I figured the key to this quest was heavy questing and drawing the Emyn Hill locations from the encounter deck as quickly as you can.  So I went with a quest heavy, encounter card manipulation deck.  Denethor was key, and then I also added 3 copies of Shadow from the Past and Out of the Wild.  Unfortunately, they didn't play as much as a factor as I thought they would.  This quest is easy to win, but without a lot of encounter deck manipulation cards available to us right now I think getting a good score is very luck dependent (i.e. how fast you can draw the Emyn Hill locations to get your 20 victory points).
 

Just realized I have been scoring incorrectly.  I've been tallying a round at the start of each round as opposed to at the end during the refresh phase so all of my scores to date have been 10 points too high since they all have 1 extra round counted.  If it's ok, I'd like to resubmit my scores making this correction.  New scores would be 108, 129, 101.






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