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Escape from Dol Guldur (2 Player Living Tournament)


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#1 juicebox

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Posted 22 February 2012 - 12:12 PM

This tournament is part of the Living Tournament system. You are welcome to read this, play the scenario, and post your results (in that order). Place well enough, and you may just end up with a Living Tournament World Ranking!

Scenario: Escape from Dol Guldur
Deck Parameters: Open Build*
Number of Players: 2 Players

Tournament Parameters:

1) This is a Living Tournament. You may play and post results at your own pace.
2) *Open Build means you may use any legal LOTR LCG cards at your availability.
3) A valid result in this tournament consists of reporting your results (wins and losses) from 3 back-to-back games (may be spread out over as much time as you like), using the same deck for each of those 3 games. (Please observe the mulligan rule, and all other rules, from the LOTR LCG rulebook and subsequent official FAQ documents.)
4) After you post your results, the results from your 3 games will be calibrated using the RGun formula** to obtain your Weighted Result.
5) Weighted Results will then be ranked against other player’s Weighted Results, and the rankings will be updated over time as new results are posted to the thread.
6) You may play this tournament as many times as you would like (so you can try out different deck builds over time), but you can only hold one spot in the overall tournament rankings at a time (i.e. this gives you a chance to try and best your own result while only occupying one spot in the rankings).
7) Do not cheat. Just don’t. It destroys the fun and integrity of the tournament system. If you realize you have made a mistake at a later date that had serious implications for a result you had posted in the past, please make a new post in this thread drawing attention to that fact – that past result will be invalidated, and of course, you are welcome (and highly encouraged) to try again.

**The RGun formula has been designed to value both Final Score (per game) and overall Win Ratio (from your 3 games, cumulative). The formula is: (Average Score of Games Won) x (Total Games Played/Games Won). For an expanded discussion on how this formula was created, you can read the thread called Measuring Success.

Posting Your Results (Required Information):

When posting your results for this tournament you are encouraged to cut and paste from the following template and complete the requested information:

Heroes for Each Player:

Game 1 Result: (Report Final Score or Loss)
Final Threat Level for Each Player:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Game 2 Result: (Report Final Score or Loss)
Final Threat Level for Each Player:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Game 3 Result: (Report Final Score or Loss)
Final Threat Level for Each Player:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Posting Your Results (Optional Information):

After completing the above, you are welcome to include any other details you would like to add. Some suggested ideas are: your specific available card pool (number of Core Sets used, specific Adventure Packs used, etc…) and additional narrative to share epic tales of your adventures through Middle-earth.

Living Tournament Rankings:

1. lliemmoen ~ 109.66 (June 3, 2012)
2. rborkowitz ~ 132 (August 24, 2012)
3. Doogan ~ 159.66 (September 12, 2012)
4. theNat ~ 198 (July 14, 2012)
5. jjeagle ~ 411 (April 29, 2012)

Last Updated:

October 28, 2012 (12:49am) [FFG Time - Forum Time Stamp]

Home Link:

Living Tournament Library & World Rankings



#2 jjeagle

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Posted 28 April 2012 - 10:49 PM

Heroes for Each Player: Aragorn, Elrohir, Beravor; Eowyn, Frodo, Elladan

Game 1 Result: Defeat [Eowyn captured]

Game 2 Result: 137 [Elladan captured]
Final Threat Level for Each Player: 29, 41
Threat Cost of Each Dead Hero: 0, 0
Damage Tokens on Remaining Heroes: 5,4
Victory Points Earned: 0
Number of Rounds Completed: 6

Game 3 Result: Defeat [Elrohir captured]

Posting Your Results (Optional Information): Decks built from 3 x Core Sets, 2 x KD, 1 x all APs up to and including RTR.


"I have no help to send, therefore I must go myself."


#3 lleimmoen

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Posted 02 June 2012 - 11:24 PM

Game 1 Result: 98
Final Threat Level for Each Player: 32 & 35
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 9
Number of Rounds Completed: 4

Game 2 Result: 125
Final Threat Level for Each Player: 29 & 33
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 0
Number of Rounds Completed: 6

* Glorfindel, Beravor, Frodo & Imrahil, Boromir, Legolas



#4 lleimmoen

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Posted 03 June 2012 - 01:12 AM

Game 3 Result: 106
Final Threat Level for Each Player: 29 & 31
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 4
Number of Rounds Completed: 5

Comments: The captives were Frodo, Beravor and Glorfindel in this order, none of the other deck heroes. We were actually unsured who we wanted prisoner as each hero obviously has a place and role. It's what makes this quest quite unique, if not our favourite as the unpredictabilty is what ruines pre-planned strategies which are certainly part of the game; the power of the mulligan, for instance, is here hugely diminished. Of the three heroes taken Glorfindel was surely the biggest loss at the start of the game, his willpower was sorely missed as most of the others are not natural questers, as was Asfaloth, drawn with premature happiness in the set-up hand. The encounters were quite kind though during the last game, the big spider only showing up the last round with a Test of Will in hand. An interesting dilemma was giving out the Steward, the first game saw Frodo taking the precious attachment and pulling out quite a few cards, especially with the Song of Wisdom. The last game had Boromir being the rightful steward and summoning many Eagles to Gondor's aid.



#5 theNat

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Posted 14 July 2012 - 02:34 AM

Heroes for Each Player: Boromir/Legolas/Eowyn + Bilbo Baggins/Aragorn(CS)/Gloin

Game 1 Result: 128
Final Threat Level for Each Player: 40+39
Threat Cost of Each Dead Hero: 0+0
Damage Tokens on Remaining Heroes: 6+7
Victory Points Earned: 4
Number of Rounds Completed: 4

Eowyn captured

Game 2 Result: Loss
 

Eowyn captured

Game 3 Result: 136
Final Threat Level for Each Player: 45+44
Threat Cost of Each Dead Hero: 0+0
Damage Tokens on Remaining Heroes: 7+5
Victory Points Earned: 5
Number of Rounds Completed: 4

Legolas captured

Posting Your Results (Optional Information): Card's pool: CSx1, KDx1, Shadows of Mirkwood AP's x6, Dwarrowdelf AP's - tRG, RtR, tWitW



#6 rborkowitz

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Posted 24 August 2012 - 03:40 AM

Heroes for Each Player: Aragorn (Lore), Boromir, Beravor / Glorfindel, Elladan, Elrohir

Game 1 Result: 129 (Glorfindel captured)
Final Threat Level for Each Player: 0/0
Threat Cost of Each Dead Hero: 0/0
Damage Tokens on Remaining Heroes: 0/0
Victory Points Earned: 5
Number of Rounds Completed: 6

Game 2 Result: 151 (Beravor captured)
Final Threat Level for Each Player: 42/39
Threat Cost of Each Dead Hero: 0/0
Damage Tokens on Remaining Heroes: 1/1
Victory Points Earned: 0
Number of Rounds Completed: 7

Game 3 Result: 116 (Elrohir captured)
Final Threat Level for Each Player: 36/35
Threat Cost of Each Dead Hero: 0/0
Damage Tokens on Remaining Heroes: 0/0
Victory Points Earned: 5
Number of Rounds Completed: 5

Posting Your Results: Decks were constructed of cards from all sets



#7 Doogan

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Posted 12 September 2012 - 07:12 AM

Heroes for Each Player:

Bilfur, Dunhere, Glorfindel(core)

Gimli, Legolas, Gloin

Game 1 Result: 125 (Bilfur prisoner)
Final Threat Level for Each Player: 37, 31
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 7
Victory Points Earned: 0
Number of Rounds Completed: 5

Game 2 Result: 164 (Gloin prisoner)
Final Threat Level for Each Player: 42, 37
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 9
Victory Points Earned: 14
Number of Rounds Completed: 9

Game 3 Result: 190 (Gloin prisoner)
Final Threat Level for Each Player: 41, 48
Threat Cost of Each Dead Hero: 27
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 10
Number of Rounds Completed: 9

Posting Your Results (Optional Information):

Decks are made from the following collection: Core x1, CatC, JR, KD, RG, FoS.

Last games started great but had bad luck with nasgul which cost me Legolas.  Round 8 had enough progress committed to quest to finish 3B but encounter card drawn killed Gimli and Bilfur causing only 6 progress tokens to be put on last quest card.  Needed one more round to complete.


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