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Werner Ludenhof

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#1 fraustaaf



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Posted 09 February 2012 - 12:34 PM

Ok this is the Werner Ludenhof-thread.http://www.fantasyflightgames.com/ffg_content/warhammer_lcg/capital-cycle/the-imperial-throne/werner-ludenhof.png

Basically he is mister quest. While his major weakness is not being playable turn 1 or even 2 if unlucky he has a pretty good cost hammer ratio. 3 life is also good for 3 points. His action is also nice, particulary in a mirror deck with forced march. Who knows how good the ability will be next cycle even if I suspect it will be a bit hard to play around with in the manner presented in the article (quests loses reources gathered if questing unit moves to another quest) Maybe better to just have 2 cheap units instead?

Is Werner Ludenhof a staple card or is it a bit to expensive at the beginning of the game?

Maybe it will be better just putting one copy in for good measure?

#2 Mallumo



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Posted 09 February 2012 - 09:43 PM

It'll depend on the next cycle, the quests and cards that interact with quests and questing units. Right now I won't use him, but he could turn out to be great.


Putting just one copy of a card in on the basis you won't always have a good use for it isn't a good approach. You rarely will draw that one card when it is useful, and the other two with more general usefulness won't appear as often as they could either.


On a side note, this hero is a great step in the right direction. "Lude" is a synonym for "pimp" in German, and he's rockin' the hat too. I'm one step closer to my red-light district theme deck.

#3 Doc9



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Posted 10 February 2012 - 05:02 AM

This guy really, really, REALLY should have been a Bretonian Questing Knight.

#4 Kaine82



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Posted 10 February 2012 - 07:16 AM

Too much loyalty. I like Grail Knight better.

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#5 Teokrata



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Posted 14 February 2012 - 08:36 AM

Hidden Operative : viewtopic.php?f=2&t=1689


The Greatswords + Werner Ludenhof + Hidden Operative


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