well no taking away the plasma cannon arm this time...
so a few more questions so i don't have to start a new thread and clutter up the place;
#1 just how much should golem curse affect players? i know that the rule says they won't do anything to hurt themselves, but dose that include things like dropping their guard/weapons/armour, shooting other players, not dodging ranged attacks ect. as these could all "hurt" the player in the long run.
#2 what would be decent stats for a power whip?
#3 terminator armour with twin chain fists and or a jump pack( i know the last one is really out there, but the jump pack entry dose not have any sort of weight limit)
#4 thoughts on living armour/ demonic armour...kinda like deamon weapons/ slayer limb mutation but for armour. Is the only "common" chaos theme that seams to be missing.
# am i the only one who thinks Pinky and the Brain would make awsome chaos warlords? " what are we doing this century brain? same thing we do every century, try to destroy the imperium of man!"
1. Dropping weapons is fine. Dropping guard not so much because that's directly dangerous to the character. Armour is hard to take off quickly so not something that can be done within that power. Shooting or charging other players is fine by the power (it's been done to us!).
Rule of thumb: any action that directly endangers the character, not counting long-term consequences or even beyond that turn, is a candidate.
2. Going by background, this is going to incredibly difficult to create. Power weapons are hard to construct normally and those are power fields embedded in straighforward swords and axes. A power 'whip' I imagine could work as a series of solid links with flexible connections to each other, each link having a small power field generator. It would be the work of a master artisan-magos and there might not be another like it.
3. Not a chance. It doesn't exist in background for a start. And omissions in the text aren't good enough excuses to create silly combinations.
4. That is too amusing an image to pass up. Nice one.