With this talk about not wanting to kill players or not have them die kind of saddens me. I am the one who plays Overlord for all the games that we have played so far (we have only played a few times). Without the ability of being able to kill a player what will keep me interested in the game if I am not able to have small victories such as killing a player? Yay I get to spawn monsters, but that is not something I would have to work very hard to do. Yay I spring a trap, but those traps will not always work on hurting a player depending on the roll. But putting all of these together allowing me to see that my choices achieved something. I feel that with a lack of being able to kill someone I will just be playing card after card after card with no end in sight until we would be well into the game or I just don't care any more because everything I have played makes me feel like nothing has happened.
Not sure if I am explaining myself well for other people to understand.