Jump to content



Photo

Midnight


  • Please log in to reply
17 replies to this topic

#1 zanshin

zanshin

    Member

  • Members
  • 5 posts

Posted 04 February 2009 - 12:20 AM

Just wanted to say how impressed I am with the Midnight RPG. The setting is brilliant, and the adaptation of the d20 system is one of the best I have seen, full of flavour and logical mechanics.

For those who dont know about it, the high concept is imagine a world where Sauron won the war of the ring, and what life is like under the harsh rule of an evil god and his minions. But the actual realisation is brilliantly detailed, and greatly provoking of the imagination for players and gamesmaster.

I have now picked up all the available  supplements in either PDF or 'real' format. I would urge anyone who likes dark fantasy and roleplaying to give it a spin. My players are enjoying it too.

Quite sad that it looks like the system is being pensioned off. Is there any chance that the licence for it could be sold on? A company like Mongoose might be able to give it a new lease of life.

 

Heres hoping. In the meantime , i urge you all to pick up the supplements for it while you still can.



#2 jadrax

jadrax

    Member

  • Members
  • 369 posts

Posted 05 February 2009 - 07:42 AM

How 'D&D' is it? Does it have the core book classes/races for example?



#3 Stalkre

Stalkre

    Member

  • Members
  • 7 posts

Posted 05 February 2009 - 07:56 AM

All of the core races are present, although all of them are retooled to suit the world and given some boosts. The classes are changed... I think only the fighter, rogue and barbarian are kept, the non-casters. Magic is done differently and so different magic using classes are presented, and there are some localized classes such as the Defender, a champion of the people.

The mechanics are the same as D&D, of course. But having played it, it feels very different than a regular D&D game.



#4 zanshin

zanshin

    Member

  • Members
  • 5 posts

Posted 06 February 2009 - 12:13 AM

Yes, a core character is stronger in Midnight than in 'vanilla 3.5e' - better racial bonuses all round, and each character having a pathway that gives additional bonuses.

This is partly to offset the comparative lack of magical equipment that they will have (its effectively a post holocaust environment - gems and gold are worthless, magic is extremely rare, and illegal) and also because the players are explicitly heroes of Aryth, infused with power by the world to battle against Izrador and his minions.

 



#5 jadrax

jadrax

    Member

  • Members
  • 369 posts

Posted 07 February 2009 - 09:07 PM

It sounds... different, anyway.

So what would the typical party of PCs be doing?



#6 zanshin

zanshin

    Member

  • Members
  • 5 posts

Posted 10 February 2009 - 02:39 AM

Classicaly they would be the resistance against Izradors evil, fighting a guerrilla war against his minions. Ever fancied playing a fantasy version of  WW2 french resistance fighters?  This is your chance.

There is one place of open resistance in the elvish forest to the west, a semi sentient forest the size of north America that is sieged on all sides by armies of Orcs, and worse.

The first published adventure, Crown of Shadows, has the players acting as couriers for a dwarven chieftain, taking a message across the world to the queen of the elves, and alternately battling and hiding from the evil that pursues them. Halfway through with my players , who are greatly enjoying it.

As the rebels the adventurers have to be cunning, as too obvious resistance spells doom for the people they are trying to fight for.

 



#7 RedMike

RedMike

    Member

  • Members
  • 173 posts

Posted 22 February 2009 - 08:18 AM

And I take it that the PCs are basically up against insurmountable odds?  They will never be able to destroy these evil forces or turn the tables on them?  How many scenarios and supplements were out for the game when it went out of commision?



#8 Pneumonica

Pneumonica

    Member

  • Members
  • 253 posts

Posted 22 February 2009 - 08:56 AM

I know but little of the game, but from what I do know there is an actual "path to success", but it is presented in terms of an "eventual route".  In other words, the heroes can't just "kill the big bad" and save the day and spend all their careers leading up to it in empty levelling sessions before hitting the level to face the big bad.  There's actually a process that requires actual resistance work - for example, taking out a major lieutenant has serious consequences for the commonfolk, and so they have to make sure there is a strong resistance to defend them when the inevitable reprisals come.  There's also the fact that, while there's an ultimate leader, there's no single source of peril for the world, so there no single place to turn to defeat them.

Actually, for a while Runebound had a Midnight supplement that introduced a method of liberating a relatively moderately-sized plot of real estate, and it was rather (excuse the pun) illuminating as to how much is actually required to defeat the evils of the setting.



#9 RedMike

RedMike

    Member

  • Members
  • 173 posts

Posted 22 February 2009 - 09:45 AM

Hmmm... intriguing!

Thanks for that.



#10 Tashiro

Tashiro

    Member

  • Members
  • 34 posts

Posted 23 February 2009 - 06:04 PM

 I'm really hoping Midnight's not dead.  There was all that talk of the movie, and I'd love to see Midnight continue in one form or another.  Hell, 3.5 edition or 4th edition, I want to see more Midnight.  Hmm, I wouldn't mind seeing it also done in a new mechanics, solely created by FFG...



#11 Pneumonica

Pneumonica

    Member

  • Members
  • 253 posts

Posted 24 February 2009 - 11:02 AM

Might make an interesting setting for Anima, come to think of it.



#12 Vespers

Vespers

    Member

  • Members
  • 121 posts

Posted 03 March 2009 - 02:26 AM

Midnight is one of those games I'm sorry I missed. It seems to offer the kind think before you hack mentality I try to constantly weave into sessions.  Going to have to scour the net now to find it to add to my treasure trove of wickedness.



#13 ceberlein@gmail.com

ceberlein@gmail.com

    Member

  • Members
  • 1 posts

Posted 19 June 2009 - 09:29 PM

I love the Midnight setting. I managed to grab most all of the books in last Christmas's firesale from FFG. I've noticed that most people are turned off by the heavy roleplaying aspects of the setting though. Since going in a normal D&D hack n' slash demeaner will only make your PC's have to re-roll characters until they get it right. I'm hoping they are re-tooling things for 4th edition, it might actually make me want to play that contrived MMO based pen and paper bloat.



#14 Gornod

Gornod

    Member

  • Members
  • 2 posts

Posted 04 August 2009 - 12:21 PM

drivethrurpg.com has some PDFs of the 2nd edition rules available again.   The Midnight Chronicles DVD will include the main 2nd edition rule book PDF. It also includes an adventure module which is 4th Ed D&D compatible.   So I am an not sure what that means long term.

 



#15 PhoenixAndy

PhoenixAndy

    Member

  • Members
  • 1 posts

Posted 26 August 2009 - 11:25 PM

Yeah, I was really fond of Midnight, and at one point point had everything except the original 1st Ed rulebook. Then I lost track for a while, and when I came back discovered that it had been shelved, just like all of FFGs other great RPGs - With the exception of Grimm, they don't seem to publish any RPGs that are truly their own any more.

Now I'm just wondering how I'll ever complete my collection of 2nd supplements. :-(



#16 Zadok13

Zadok13

    Member

  • Members
  • 43 posts

Posted 12 October 2009 - 09:15 AM

Do you think they will ever bring Midnight back?  Maybe under a different system like they are using for Warhammer Fantasy, or perhaps join the 4th edition D&D games?  I really love the world of Midnight, and I am not all that fond of 4th edition, and would personally prefer they bring this great game back under a system they create themselves.



#17 Guest_Not In Sample_*

Guest_Not In Sample_*
  • Guests

Posted 17 October 2009 - 06:59 PM

 Me too Zadok and you also bring up a great point. A point I will not get into.



#18 Liam Kelly

Liam Kelly

    Member

  • Members
  • 59 posts

Posted 18 October 2009 - 05:21 AM

Anybody interested in Midnight that is not aware of the Againsttheshadow and darknessfalls websites should really check them out.






© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS