As there are many people that complains on combat i FoD I've come with some changes that would improve this game aspect, was easy to use and would make picking the cards more important to the combat result. As it is only the idea that need some test I would like you to share opinion about that. And what is it? We still roll the dice to see the outcome but all cards have some modifiers against other cards. The modifiers varies from +2 to - 3 (+3, +2, 0, -1, -2, -3). To see the value of the modifier just look at the combat card you have played snd fithe card your opponend played. The top entry is +2 second is +1 etc. If there are only one entry (like in escape cards) you only have +2, if there are two entries you have +2 to top and +1 to second, finally on the card that have six entries you get modifiers betwet +2 to - 3.
The picture below shows all card modifiers:
Little example how to read the picture. Crucifix have 0 modifier against Claws, and Claws have +2 against Crucifix. Punch have -1 against Dodge, and Dodge have +2 against Punch.
Sorry for my language, and I hope you gonna understand what it is all about.
Edit: The picture did not fit :/ To see whole picture r-click on it and "show picture".