Hello. I received the SoB expansion for X-mas and I have been looking through the components. I haven't been able to play it yet, but for the moment I have enjoied looking at the cards and dungeons (figuring out what the creators had in mind).
Now, while looking at the dungeons I found some problems with the minions at certain dungeons. Certain dungeon levels had the exact same minions as the prevous ones. Some others (particulary islands) don't seem to have any balance among the options (sometimes an option is clearly superior to other). So I have gone through all the dungeon levels and islands and made a list of minions list that are suspicious of having been mistranslated. Since I was at it, I did the same with the RtL and ToI. Here is the list of things I suppose that were different in the original version. Could you please confirm if they are?
Level 3 option B calls for 3 master hounds and 1 socerer but the box only has 2 master hounds. Am I supposed to use a normal hound as a master one?
Level 8 option D calls for 2 beastmen and 1 golem. Not bad, but golems don't belong to the AoD expansion. Is this correct? Is it supposed to be a troll or a chaos beast?
Level 14 option D calls for 4 spiders and 2 ferrox. Ferrox are supposed to belong to the WoD and normally appear in option C. Again, is this correct?
Level 34 option B calls for 4 beastmen and 2 nagas, while option A calls for 3 beastmen and 1 manticore. Is really a manticore supposed to be worth 2 nagas and 1 beastman? Options C and D are more similar to option A than to option B.
Level 43 option A calls for "1 master wendigo and 2 master wendigos". I'm pretty sure that was supposed to mean "1 master wendigo and 2 (normal) wendigos". The expansion doesn't have 3 master wendigos anyway.
Level 60 (which is said to be one of the nastiest levels) calls for the very same minions as level 61. Just the same options. A: 2 master sorcerers, 1 sorcerer and 1 beastman. B: 1 master sorcerer, 2 beastmen and 1 oger. 2 master sorcerers, 1 ferrox and 2 kobolds. C: 1 master sorcerer, 1 beastman and 1 trol (is a trol worth more than an oger?) E: 2 master sorcerers, 2 beetles and 1 shade. What level do these minions belong? What are the minions of the other level?
Level 64 calls for 3 medusas in option E (and 2 skeletons as well), but there are only 2 normal medusas and 1 master medusa. Am I supposed to use the master one as a normal one?
Level 65 option B looks like an interesting mix: 1 master hound, 1beastman, 1 skeleton and 1 golem. All very different monsters, but the golem isn't normally used in option B. Is it supposed to be an oger?
Levels 71 and 72 minions also have the same minion list. A: 4 razorwings and 2 sorcerers. B: 2 razorwings, 2 beastmen and 2 sorcerers (it looks like beastmen are worth the same as razorwings). C: 3 razorwings, 2 ferrox and 2 kobolds. D: 2 razorwings and 3 elfs. E: 2 razorwings, 1 master shade and 3 normal shades. Option D has the problem of calling for 3 elfs when there are only 2 normal elfs, I guess I'll have to use the master elf as a normal elf.
In the island with an enemy ship (the hermit?) option D is clearly subpar, as it considers that a priest is worth the same as a golem, and that 2 priest are woth the same as a dragon (outdoors, where it can fly). Here is the list I have. A: 4 sorcerers and 4 skeletons. B: 3 sorcerers and 1 dragon. C: 3 sorcerers and 2 golems. D: 3 sorcerers and 2 priest (they must be some kind of archpriest or something to rival with dragons, golems and ice wyirms). E: 3 sorcerers and 1 ice wyrm.
Finally, in semilast island (the bewitched island?) option A calls for 4 beastmen (and nothing more) while option E calls for 2 beastmen and 2 wendigos. Wendigos have been treated with some more respect on dungeon levels, why are they assumed to be worth just like beastmen?
I may be wrong when comparing different types of monsters in advanced campaigns but since some of the minion lists were exactly the same, I thought it was worth asking.