Fantasy Flight may have the rights to the "LCG" name, but they do not have exclusive rights to the concept of selling customized-deck games in a non-collectible format with regular releases.
As far as I can tell, the concept is a good one. It's been well-received by the gaming community, has revitalized their games that were doing poorly as CCG's and given them a second life, and is making enough money that they can afford to acquire some rather prestigious licenses and are coming out with more LCG games based on those.
In short, it seems quite successful. Successful things tend to breed competition, and yet this hasn't. I cannot name another company that is putting out a game following an LCG-like model. I've heard *talk*, but nobody's actually put it into practice.
Why is that? In this part of the forum we stand around talking about what other games we'd like to see redone as LCG's. We talk about the problems of FF getting the licenses from the companies that control those games. So why don't they do it themselves? Why doesn't someone else? Why doesn't someone make up new ones? If the model works (and it seems to), where are the imitators?