Our group just started their first campaign and I am playing brother Gherinn.
I liked him as a character though I hadn't played him before. I know he is a sort of tankish mage with lots of dmg potential, while being slow. His Heroe's Ability can be strong in moments where you just can't miss, while it still makes him a bit squishy if used more often.
I drew a couple of skills and decided to take necromancy cause I really wanted to try it out (we hadn't played with necromancy rules before). Probebly isn't the strongest skill for him, but I like it.
My question now is: How should I improve Gherinn in the ongoing campaign? Which build would you suggest? Also, in our last session I died because he is just very slow. Any suggestions on how to go about his 3 movement points and which armor to use?
Thanks for any insights on either of those questions.