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Investigators have become corrupted by sin... they need to be saved.


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#1 MyNeighbourTrololo

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Posted 21 November 2011 - 04:02 AM

Im Proud to introduce to you those magnificent ladies:

Embrace the end of days!


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#2 Hugues

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Posted 21 November 2011 - 04:46 AM

 You just lost 1 Sanity ! :)

I really like the idea and those design. You should have done some scenario with those Heralds, it would be a nice campaign.



#3 Avi_dreader

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Posted 21 November 2011 - 05:55 AM

quick note: "recently delayed" doesn't mean anything in Arkham terminology, I have no idea what you mean by it.



#4 MyNeighbourTrololo

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Posted 21 November 2011 - 06:38 AM

Avi_dreader said:

quick note: "recently delayed" doesn't mean anything in Arkham terminology, I have no idea what you mean by it.

Use logic, Luke.

Closest movement phase after being delayed when you can move.

This is done to prevent player from being permanently stuck in one location until the end of the game.


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#5 MyNeighbourTrololo

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Posted 21 November 2011 - 06:46 AM

You know  I just thought of situation where Mark Herriggan would fail a Will check with some chick, so she'd get delayed and he'd not


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#6 Grudunza

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Posted 21 November 2011 - 07:28 AM

MyNeighbourTrololo said:

Avi_dreader said:

 

quick note: "recently delayed" doesn't mean anything in Arkham terminology, I have no idea what you mean by it.

 

Use logic, Luke.

 

Closest movement phase after being delayed when you can move.

This is done to prevent player from being permanently stuck in one location until the end of the game.

I think what he means is there is no convention for that in the game text, and therefore your wording is going to be confusing.  Plus, it's irrelevant.  If they were delayed last turn but are not this turn, then they are free to leave this turn.  If they choose not to leave, then they risk being stuck there again.  And if someone else moves there before they have a chance to move, thus risking that result, then it's still a conscious decision made by the group (it's a co-op game, after all).  So I don't think that "recently delayed" distinction is necessary at all.



#7 MyNeighbourTrololo

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Posted 21 November 2011 - 08:01 AM

Grudunza said:

MyNeighbourTrololo said:

 

Avi_dreader said:

 

quick note: "recently delayed" doesn't mean anything in Arkham terminology, I have no idea what you mean by it.

 

Use logic, Luke.

 

Closest movement phase after being delayed when you can move.

This is done to prevent player from being permanently stuck in one location until the end of the game.

 

 

I think what he means is there is no convention for that in the game text, and therefore your wording is going to be confusing.  Plus, it's irrelevant.  If they were delayed last turn but are not this turn, then they are free to leave this turn.  If they choose not to leave, then they risk being stuck there again.  And if someone else moves there before they have a chance to move, thus risking that result, then it's still a conscious decision made by the group (it's a co-op game, after all).  So I don't think that "recently delayed" distinction is necessary at all.

I though't it was necessary because:

If you both were delayed, then you stand up your next movement phase but do not move, so you're still at the same location and still forced to pass this check or be delayed AGAIN.


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#8 Avi_dreader

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Posted 21 November 2011 - 08:23 AM

Grudunza said:

MyNeighbourTrololo said:

 

Avi_dreader said:

 

quick note: "recently delayed" doesn't mean anything in Arkham terminology, I have no idea what you mean by it.

 

Use logic, Luke.

 

Closest movement phase after being delayed when you can move.

This is done to prevent player from being permanently stuck in one location until the end of the game.

 

 

I think what he means is there is no convention for that in the game text, and therefore your wording is going to be confusing.  Plus, it's irrelevant.  If they were delayed last turn but are not this turn, then they are free to leave this turn.  If they choose not to leave, then they risk being stuck there again.  And if someone else moves there before they have a chance to move, thus risking that result, then it's still a conscious decision made by the group (it's a co-op game, after all).  So I don't think that "recently delayed" distinction is necessary at all.

Basically, it needs to say something like "delayed in the previous turn," not "recently," recently is meaningless here.  It could mean last turn, it could mean five turns ago.  It's completely subjective.  Game instructions should not contain ambiguity, but this is beyond ambiguity, it's beyond confusing, it's bad communication (i.e. not really communication at all, just a presumption that others will think of using the card the same way you imagined using it despite its lack of clarity).



#9 Grudunza

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Posted 21 November 2011 - 08:56 AM

MyNeighbourTrololo said:

Grudunza said:

 

MyNeighbourTrololo said:

 

Avi_dreader said:

 

quick note: "recently delayed" doesn't mean anything in Arkham terminology, I have no idea what you mean by it.

 

Use logic, Luke.

 

Closest movement phase after being delayed when you can move.

This is done to prevent player from being permanently stuck in one location until the end of the game.

 

 

I think what he means is there is no convention for that in the game text, and therefore your wording is going to be confusing.  Plus, it's irrelevant.  If they were delayed last turn but are not this turn, then they are free to leave this turn.  If they choose not to leave, then they risk being stuck there again.  And if someone else moves there before they have a chance to move, thus risking that result, then it's still a conscious decision made by the group (it's a co-op game, after all).  So I don't think that "recently delayed" distinction is necessary at all.

 

I though't it was necessary because:

 

If you both were delayed, then you stand up your next movement phase but do not move, so you're still at the same location and still forced to pass this check or be delayed AGAIN.

Okay, you're right.  But as Avi suggests, "delayed last turn" would be a better way to say it.  Or how about making them LITAS?  That might be an amusing way to depict that.



#10 Avi_dreader

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Posted 21 November 2011 - 09:02 AM

Grudunza said:

 

Grudunza said:

 

Or how about making them LITAS?  That might be an amusing way to depict that.

That would be pretty funny.



#11 MyNeighbourTrololo

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Posted 21 November 2011 - 10:27 AM

Grudunza said:

Okay, you're right.  But as Avi suggests, "delayed last turn" would be a better way to say it.  Or how about making them LITAS?  That might be an amusing way to depict that.
I'm ruling that delayed people are still drawing encounters during the arkham encounter phase. So there'll be a diffirence for me.


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#12 Julia

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Posted 21 November 2011 - 10:37 AM

MNT, would you mind pointing me at the site where you found the pictures of those ladies?


We have dragged Reason from her Throne and set in her place the Empress of Dreams [liber Endvra]
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#13 MyNeighbourTrololo

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Posted 21 November 2011 - 11:13 AM

Try "seven deadly sins" in google image search. That's how I found em. 


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#14 Julia

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Posted 21 November 2011 - 11:48 AM

Yeah, got them!                      


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#15 Fake Ghost Pirate

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Posted 04 December 2011 - 07:08 PM

These really look awesome, like amped-up 'Corruptions'. Only 2 complaints:

1) I don't like mixing 'Christian' mythology with the Mythos, even though HPL himself did it (Dreams in the Witch House)

2) "Lust" is purely hetero-oriented. In my Arkham experience "The World Ain't Big Enough" Relationship card ALWAYS goes to 2 characters of the same sex, and I've only ever had female Investigators 'Delayed' by the 'Child of the Goat' monster.

 

So ignore my complaints and keep making awesome stuff!



#16 MyNeighbourTrololo

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Posted 05 December 2011 - 02:10 AM

I'm an atheist, so for me both crhistian and lovecraftian mythologies are equal Mythos as you said.

And isn't there church and holy water and rosary and sister Mary? 


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#17 Fake Ghost Pirate

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Posted 05 December 2011 - 04:11 AM

They talked about this on HP Podcraft, how 'Christian mythology' was used in Dreams in the Witch House- it still fits in with the Mythos cause the Mythos is supposed to be the underlying reality that lurks beneath EVERY earthly myth-system. 

 

The preface to The Dunwich Horror begins: "Gorgons, and Hydras, and Chimaeras...may reproduce themselves in the brain of superstition- but they were there before." so there's always a place for traditional monsters and daemons. The 7 Sins aren't piles of eyeballs and tentacles, they're very human (and all hot)- so maybe that's the evil power that the human race brings to the table and not something from Beyond?

 

HPL was an atheist/materialist- so why do Crosses work against the Mythos at all? But it works against Keziah in the Witch House...

 

Which specific Ancient Ones go best with each Deadly Sin?... maybe Gluttony could be the Herald of Y-Golonac cause he's "corpulent".  Lust would probably be associated with Shub Niggurath cause of the temptresses in her Cult. Maybe Wrath could be Cthugha's Herald cause he's made of fire? 

 

 



#18 Avi_dreader

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Posted 05 December 2011 - 07:06 AM

Fake Ghost Pirate said:

 

They talked about this on HP Podcraft, how 'Christian mythology' was used in Dreams in the Witch House- it still fits in with the Mythos cause the Mythos is supposed to be the underlying reality that lurks beneath EVERY earthly myth-system. 

 

The preface to The Dunwich Horror begins: "Gorgons, and Hydras, and Chimaeras...may reproduce themselves in the brain of superstition- but they were there before." so there's always a place for traditional monsters and daemons. The 7 Sins aren't piles of eyeballs and tentacles, they're very human (and all hot)- so maybe that's the evil power that the human race brings to the table and not something from Beyond?

 

HPL was an atheist/materialist- so why do Crosses work against the Mythos at all? But it works against Keziah in the Witch House...

 

Which specific Ancient Ones go best with each Deadly Sin?... maybe Gluttony could be the Herald of Y-Golonac cause he's "corpulent".  Lust would probably be associated with Shub Niggurath cause of the temptresses in her Cult. Maybe Wrath could be Cthugha's Herald cause he's made of fire? 

 

 

 

 

Look up Y'Golonac on google, and you might want to reconsider changing him to lust ;')

Sloth for Cthulhu, because he's always under the water, dreaming.

Tsthoggua looks like a big eater though, he's even got hog in his name.



#19 MyNeighbourTrololo

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Posted 05 December 2011 - 08:45 PM

Envy for Yig. 


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#20 Avi_dreader

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Posted 06 December 2011 - 03:32 AM

MyNeighbourTrololo said:

 

Envy for Yig. 

 

 

Greed for Hastur?  Because he's got yellow connections to gold and the herald?  (And I can't think of a more appropriate one).

Pride to Azathoth?  For none are stronger than Azathoth?






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