We have played two games with the Spanish and finding that they have an insane power off the start. On the fourth turn, our spanish player got his second city, was getting 16 trade per turn and the other players were still two turns away from their second city. (Part of this was the luck of huts vs village placement but we figure a turn or two to remove villages for the non-Spanish players still gave the Spanish the run)
Has anyone else had this discovery too or are we playing it wrong?
In any map they have three explorations of tiles if not more depending on how slow the opponents explore. With their movement they might even get four tiles, and four buildings. Let's leave it at three for the evaluation and this gives them three buildings (Barracks, mine, Harbor for example - by turn two they have 7 production and 6 Trade with a basic city. With Metropolis - 9 trade and 5 production) in the first two turns. With their capital guaranteed three buildings, their production is free for figures to fly out, and their tech is free to streamline for whatever they like.
We are considering that their explore/build power should be only "once per turn" which would limit them a little more. Or remove their extra movement.