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The juicebox LOTR LCG Tournaments (Ideas Thread) [**Now Moved to PLAYER COMMUNITY SUBFORUM **]


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#1 juicebox

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Posted 16 November 2011 - 02:24 PM

On February 20th, 2012, FFG instigated subforums for our LOTR LCG community. At that time I began a new thread in the Player Community subforum for juicebox Tournament activity: The juicebox LOTR LCG Tournaments ~ Top Ten Hall of Fame & Ideas Thread. What you find below is now just a snapshot of what one might call "old news"...

Complete Directory of Tournament Threads:

Completed Tournaments: 

Solo Player: #1
Solo Player: #2
Solo Player: #3
Solo Player: #4
Solo Player: #5
Solo Player: #6
Solo Player: #7
Solo Player: #8
Solo Player: #9
Solo Player: #10

2 Player: #1
2 Player: #2

Active Tournaments:

2 Player: #3

4 Player: #1

Last Updated:

February 19, 2012 (11:05am) [FFG Time]

Top Ten Hall of Fame Thread:

The juicebox LOTR LCG Top Ten Hall of Fame

Original Post:

I’m considering starting a series of week long tournaments highlighting a specific quest with specific deck building requirements. In the next post, I’ll provide a sample of what I’m planning to launch first. Between now and then, I would welcome thoughtful input around how I am setting this up. Also feel free to use this thread to make suggestions for future Tournament of the Week ideas (quests and deck building parameters).

I’m looking forward to hearing your thoughts, and if you could keep them focused to this particular topic here that would be greatly appreciated.

Thanks all!



#2 juicebox

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Posted 16 November 2011 - 02:26 PM

The juicebox LOTR LCG Tournament of the Week (#1)

[SAMPLE POST - NOT FOR OFFICIAL USE]

Welcome to my first (of what could become a regular thing) LOTR LCG Tournament of the Week. The idea behind this is that for one week (Sunday – Saturday), everyone is invited to participate in playing a particular quest with particular deck building requirements as outlined in this first post. You are then invited to record and post your final score, the heroes you used, and any narrative you’d like to add.

Note: this is not a place to post results from the past. The tournament has a one-week lifespan, and only games played and recorded throughout this week are valid. Throughout the week, I will keep this first post updated with the Top Ten results.

Will you place in the Top Ten for the week? I hope you’ll participate and find out.

After the end of this week’s tournament, you are welcome to continue to post results to this thread if you continue to play this particular quest under these particular parameters. However, the Top Ten on this first post will not continue to be updated after the week is over, thus preserving (like a time capsule) the results from this week’s tournament. Further, and in general, please refrain from using this thread for extensive theorizing and/or conversation that is not directly related to this particular tournament. Nothing against other conversations – it’s just, that’s what other threads are for. And now… on to this week’s Tournament of the Week!

Tournament #1: Journey Down the Anduin [1 Core Set Only] [Solo Play]

This week’s tournament is inspired by Marlow’s recent desire to absolutely conquer the Anduin. While playing Solo, using only one deck made from one core set may not be everyone’s cup of tea, defined parameters are what will make each Tournament of the Week a unique and specific challenge. I hope you enjoy it, and Quest Well!!

Top Ten (11/20/11 – 11/26/11) [SAMPLE POST - NOT FOR OFFICIAL USE]

1.
2.
3.
4.
5.
6.
7.
8.
9.
10.



#3 Angus Lee

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Posted 16 November 2011 - 02:44 PM

Does the requirement "one core set only" absolute, i.e. no cards from adventure packs?


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#4 juicebox

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Posted 16 November 2011 - 02:54 PM

Angus Lee said:

 

Does the requirement "one core set only" absolute, i.e. no cards from adventure packs?

 

 

Good question. That was my intention. That way, for future tournaments, the same quest could be run again with different deck building parameters, like [One Core Set + all Shadows of Mirkwood adventure packs] for example or [1-3 Core Sets only] or [Open Build - i.e. use any cards you like according to standard deck building rules].

That said, it sounds like I'll need to word that piece with more clarity.  Would [One Core Set Only - no adventure packs] suffice?

Thanks!



#5 mr.thomasschmidt

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Posted 16 November 2011 - 06:44 PM

juicebox said:

Angus Lee said:

 

Does the requirement "one core set only" absolute, i.e. no cards from adventure packs?

 

 

Good question. That was my intention. That way, for future tournaments, the same quest could be run again with different deck building parameters, like [One Core Set + all Shadows of Mirkwood adventure packs] for example or [1-3 Core Sets only] or [Open Build - i.e. use any cards you like according to standard deck building rules].

That said, it sounds like I'll need to word that piece with more clarity.  Would [One Core Set Only - no adventure packs] suffice?

Thanks!

Sounds Well formularen to me :) but of it's one core set only with no AP then you only have 4 quests to go at ;)



#6 juicebox

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Posted 16 November 2011 - 07:11 PM

mr.thomasschmidt said:

 

 

Sounds Well formularen to me :) but of it's one core set only with no AP then you only have 4 quests to go at ;)

 

 

I'm not sure I understand. The particular quest for this week's tournament would be Journey Down the Anduine (just the one quest), and the deck building restriction would be that you'd be limited to tackling that quest using a deck with cards built just from one core set. What do you mean by "only have 4 quests to go at?"

Every time there is a different weekly tournament, there would be a specific quest chosen for the tournament - just one (unless for that week the tournament happened to be a "nightmare" variant or some such). Can you let me know if I need to make a certain part of the instructions more clear? I will make a couple small fixes to the sample posted above, and hopefully that will help (Specifically, I will strike "as outlined in this first post." from the second sentence.)

Thanks for the feedback. My hope is to have the instructions for participating as clearly laid out as possible before launching the first one. So, all questions are helpful. Sharing your understanding of how this would work based on what I've written would be helpful too. Again, thanks!



#7 Avalanche

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Posted 16 November 2011 - 07:14 PM

 Sounds fun i'd give it a go.



#8 juicebox

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Posted 16 November 2011 - 07:20 PM

Avalanche said:

 Sounds fun i'd give it a go.

Great!



#9 Kiwina

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Posted 16 November 2011 - 07:54 PM

I'd participate as well.



#10 LEGA

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Posted 16 November 2011 - 08:06 PM

Good idea! And what about 2,3,4-players games? I don't play solo. Only 2 players games with my wife.



#11 juicebox

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Posted 16 November 2011 - 08:23 PM

LEGA said:

Good idea! And what about 2,3,4-players games? I don't play solo. Only 2 players games with my wife.

Good question. I've been toying around with a few options...

1) Different weekly tournament formats could specifically be for either solo, 2, 3, or 4 player games. By making each tournament very specific it would either give people a natural out from participating that week (i.e. "well, I don't play solo, so I'm out") or it could encourage people to try something new (i.e. "okay, I'll give this solo thing a go" or "I'm gonna need to find a buddy to play with this week if I want in on this weeks tournament").

2) I could make a separate Top Ten list for each Solo, 2 player, 3 player, and 4 player each week. (That has me spinning a bit just thinking about it though.)

3) Each week could offer Top Tens for both Solo and 2 player formats (maybe the most popular formats at this point?) (also, maybe a little more manageable for me).

4) Some other possibility I'm not thinking of...

Honestly, I'm leaning toward option one at this point, making each tournament very specific around 3 main variables:

1) The Quest for that Week

2) The Deck Building Parameters

3) The Number of Players

BUT, I'm really open to feedback about all of this. What do you think about these options? My desire is to brainstorm, problem-solve on the front end, launch the first tournament this Sunday, see out that goes, evaluate, and continue from there based on how things go.

 

[Also, Kiwina - I saw your post too... glad you're game!]



#12 Trantor

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Posted 17 November 2011 - 09:52 AM

I decided to give this a go tonight. I threw together a Spirit/Leadership deck with Eowyn, Dunhere and Theodred as the heroes. The first game had Unexpected Courage, Sneak Attack and Gandalf in the opening hand - how can it get any better? However, due to Necromancer's Reach, Eowyn eventually bit the dust in the second phase, and I couldn't muster enough quest power after that. I conceded the game shortly after.
So, on to a second game. I had Gandalf in my opening hand, but no Sneak Attack this time. I eventually drew it and decided to use it on Faramir so I didn't lose the quest somewhere in phase 2. The next draw, of course, was Gandalf... In phase 2, I revealed a lot of locations and eventually had to return Northern Tracker tue to a Shadow card as it was my only exhausted ally. I couldn't replay it, had 3 locations in the staging area, was at 45 threat and facing the Marsh Adder. I conceded.
So, I was off to the third game. Weirdly, everything went super-smooth in spite of me not drawing Gandalf, Northern Tracker, Sneak Attack or Unexpected Courage. However, I got two quick Guide to Loriens and an early Banks of Anduin. I managed to "recycle" the Banks 3 times, staying clear of any more dangerous cards. I dealt with the Troll by chumping with a Snowbourne Scout and using For Gondor! for enough damage. When I finished phase 2 in turn 8, I didn't reveal any more enemies and only had to deal with a Dol Guldur Beastmaster which I could exactly kill. I still had the opportunity to recycle a Greeting of the Galadhrim with my Dwarven Tomb to lower my threat again.
Final score: 103 - 8 turns, 25 threat, 1 damage on Eowyn and Theodred each (Necromancer's Reach), 4 victory points from the initial Hill Troll.
I was pretty lucky as I didn't draw anything really dangerous - no second Troll, no Marsh Adder, no Gladden Fields, no Ufthak. So, I'm not really sure I can do better, at least not without an insane amount of luck.



#13 wraith428

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Posted 17 November 2011 - 12:28 PM

I really like this idea.  Could do all sorts of fun concepts.  Three heroes of different spheres for instance.  s  I think you can do solo weeks and non solo weeks.  Two player isn't that hard to play solo if you wanted to.  aAfter that though you need another person or two. 

 

wRAITH428

 

p.s. - iF THE FORMATTING LOOKS ODD i APPOLOGIZE.  sOMETHING WRONG WITH MY BROWSER AND HAD TO TYPE THIS BLIND.



#14 juicebox

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Posted 17 November 2011 - 03:34 PM

Trantor and wraith428... THANKS for the great feedback!

Trantor - WOW! I'll be amazed if someone can top that third game experience of yours next week when this goes live. Can't wait to see if it's possible.

And wraith428 - That's a great idea about adding hero parameters to some of the tournaments. I hadn't considered that. I like it.

Also, i appreciate your thoughts about specifying number of players per tournament. The more I think about it, the more I like the idea of setting up each tournament to be very particular. There's so much exciting about this game (especially with the new expansion coming out soon and a new series of adventure packs to look forward to). I think these tournaments can be a way to keep some of the "old stuff" fresh and worth revisiting in a fun, challenging, and focused way.

Looking forward to Sunday...



#15 wraith428

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Posted 17 November 2011 - 07:04 PM

Another idea for the future pile… Journey Down the Anduin w/ a starting party of heroes who’s base threat is 30+ (i.e. have to deal with the Troll on turn 1.) Not sure it’s even possible.

Wraith428

P.S. - Really like the Tournament of the Week idea.



#16 juicebox

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Posted 17 November 2011 - 07:55 PM

wraith428 said:

 

Another idea for the future pile… Journey Down the Anduin w/ a starting party of heroes who’s base threat is 30+ (i.e. have to deal with the Troll on turn 1.) Not sure it’s even possible.

Wraith428

P.S. - Really like the Tournament of the Week idea.

 

 

Thanks Wraith428! That could be a fun idea to try for 2 player games. I imagine solo play starting with 30+ threat would result in an mulligan epidemic of outrageous proportion.

Also, I'm foreseeing a potential problem with my idea...

Up until tonight I've been able to go back and Edit the orriginal post for this thread. Now, tonight, that feature is gone! Does that ability lock after 24 hours or something? That could put a serious damper on my plans to keep the Top Ten updated throughout the week.

Does anyone have experience with this kind of thing on FFG Forums? Suggestions?



#17 juicebox

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Posted 17 November 2011 - 07:57 PM

Okay, scratch that (my concern about the Edit feature).

I could have sworn it was gone a moment ago. Now it's back.

(Or maybe I've just been beaten upside the head by Hill Trolls one too many times this evening.)



#18 UnthoughtKnown

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Posted 17 November 2011 - 08:06 PM

I also had a good deal of fun with the Anduin-challenge and I fully support the idea.

I have a suggestion though that may be an major deviation from your plan but could greatly improve everyones exprience.

I really think you should hook up the guys from www.cardboardoftherings.com on this one. In case you don't allready know them, they produce a really great bi-weekly podcast (dont worry, you can download mps straight from their blog) on the game. If you dont know them yet and care enough about the game to read and post about in the forum, you absolutely HAVE to check them out. They got a good understanding of the game and they are very talented casters. Seriously, I listen to esport commentary (mostly SC2) basically whenever I can and these guys really hold up to the professional ones.
The production is great, the content is interesting and useful and sure as hell theyre entertaining, if not to say funny. I know this is a shameless shoutout, but do not worry. I dont know them personally, I never talked to them, Im not one of them on a fake account. Im just convinced that they could greatly improve the concept of a "themed tournament week".

So how could this work? Basically youd have to figure out the theme and hand it to them (Im sure they are more than willing to provide feedback). In addition to posting it on the forum, they could announce the tournamet style on their podcast, which would make it a 2 week format, which Im absolutely fine with. For me as an almost 30-employed-kindof-guy, a 1 week format would leave me with maybe 1 or 2 evenings of play, which isnt quite so much. During the following podcast they could then proceed to report results from the previous segment, discuss it and call out the next format.

Youd basically reach a much larger audience and could enrichen the whole experience by additional coverage.

Sure, its more work for everyone involved. Do they want to do it? Do you like the idea? Absolutely in the dark here. I just really like the sound of it and Im pretty certain that it could be greatly successfull.

Also, dont forget to report your game results with the help of this http://www.fantasyfl...=4&efidt=579185 thread. Thanks!



#19 juicebox

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Posted 17 November 2011 - 08:26 PM

UnthoughtKnown said:

 

I really think you should hook up the guys from www.cardboardoftherings.com on this one.

 

UnthoughtKnown, thanks for the idea! I'm actually a huge fan of Cardboard of the Rings. I've listened to all of their episodes, and they were quite influential in my decision to take the plunge, make the investment, and start playing this beautiful game. Yeah, they're great... so, shamelessly plug away!

At face value, I'd be more than happy to collaborate with them - or at least have a conversation about the idea. I'm pretty sure LightDarker and some of the other guys are fairly active on these forums (so if you're seeing this CBOTR, feel free to weigh in). But first, I'd like to kind of give this a try on a "smaller" scale and test out a tournament or two on the forums to see how they go, gain feedback, consider how the general idea and format may need to be refined, and make sure I can be a good host in all of this. If I'm having fun with it, and if there's a good response, I'm sure I'll learn a lot from the first few tournaments about how to make the process even better. Then, maybe, it may just be time to check in with the big boys over in Toronto at CBOTR Headquarters.



#20 UnthoughtKnown

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Posted 17 November 2011 - 08:34 PM

juicebox said:

UnthoughtKnown said:

 

I really think you should hook up the guys from www.cardboardoftherings.com on this one.

 

UnthoughtKnown, thanks for the idea! I'm actually a huge fan of Cardboard of the Rings. I've listened to all of their episodes, and they were quite influential in my decision to take the plunge, make the investment, and start playing this beautiful game. Yeah, they're great... so, shamelessly plug away!

At face value, I'd be more than happy to collaborate with them - or at least have a conversation about the idea. I'm pretty sure LightDarker and some of the other guys are fairly active on these forums (so if you're seeing this CBOTR, feel free to weigh in). But first, I'd like to kind of give this a try on a "smaller" scale and test out a tournament or two on the forums to see how they go, gain feedback, consider how the general idea and format may need to be refined, and make sure I can be a good host in all of this. If I'm having fun with it, and if there's a good response, I'm sure I'll learn a lot from the first few tournaments about how to make the process even better. Then, maybe, it may just be time to check in with the big boys over in Toronto at CBOTR Headquarters.

Sounds perfectly reasonable.

Gosh, the text editor is so broken. If you got this too you can just hit ctrl v to type in the paste-window.






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