Playing Monterey Jack on the MacOS version, won a room (can't remember which one), but winning it cause me to lose my last Sanity. I saw the "Insane" picture, the vertical doors shut and the game just hung. Had to Command-Q it.
[Bug] Winning a room AND going insane caused game to lock up
Posted 05 November 2011 - 12:56 PM
I would report this bug using the user support link at bottom of page.
It's similar(may be same) to one I've found where if going insane/dying and losing game at same time the game freezes up after showing the "greyed out" victim. It seems "killing character" + [unknown # other things] = crash.
Posted 06 November 2011 - 02:20 AM
I've got the same problem: it seems that you cannot sacrify an investigator sanity to solve one adventure due to a bug.
I've posted the problem in the User Support and hope that FFG will solve it soon - not *very* critical but sometimes you need to sacrify one investigator.
Overall, great game, thanks FFG, but please add at least a couple of additional Ancient Ones!!
Posted 06 November 2011 - 05:57 AM
as per rules you cannot 'sacrifice' an investigator. The app should not crash nonetheless, but the bottom line is that you are not allowed to make such an attempt.