The story behind this. The first game of Arkham Horror I played was at a Convention. The guy's set was unique and he had his own custom rules (several of which I've adopted). But the most interesting one was this.
He felt that some of the Ancient Ones were pushovers - way too easy. Others were far too difficult. So to increase excitement, he created a varient where you would end up facing several Ancient Ones in one game through a method including a second deck that is gone through as you gain clue tokens.
I like the concept behind his idea, but I've streamlined, condesed and made the process (I feel) more interesting. Here is the Base Games Ancient Ones (using the Arkham Nights Cthulhu, but not the Hastur) alongside the Ancient One Sheet to be used with this varient. I made Nylarhotep a bit more threatening as well (and I'm considering adding redundancies for him so he's likely to show up repeatedly). This varient will work best with all Ancient Ones from all Expansions, but I wanted to share the progress thusfar. What do you guys think?