A curse increases the death value of your character... how do you get rid of the curse?
Posted 01 October 2011 - 03:16 PM
Discard after equipping at the start of your turn to remove up to 3 effect tokens that have been placed on you.
Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup...
Posted 01 October 2011 - 05:06 PM
Thatis it? An item? Theres no way to buy your way out of a curse at the temple or something?
Posted 02 October 2011 - 02:33 AM
Mind you the Curse Doll is pretty much "buying your way out of a curse" in the first place. It's 200 gold and it's in the Town Shop deck.
Posted 10 October 2011 - 09:07 AM
Do you remove curses and poisons after going back to world map?
Posted 10 October 2011 - 09:31 AM
Im only a beginner but I would answer no... just as your health isnt restored automatically, curses and poison arent either. Only fatigue restores automatically, and I guess there are a couple characters (Scorpion comes to mind) that have exceptions.
Posted 10 October 2011 - 12:32 PM
Further question - does the OL gain threat for every curse, or just ones from treasure? If Brother Glyr kills a Dark Priest, or if Tahlia equips a cursed Skull Shield, does the OL gain +4 threat?
Posted 10 October 2011 - 01:46 PM
The designers have misleadingly used the word "curse" to describe two completely different and unrelated things:
Curses are found (only) inside treasure chests, and give the overlord 1 threat per hero (per curse).
Curse tokens are a status effect that increases the conquest value of a hero. They are gained by equipping cursed items or dealing the killing blow to a monster with the Black Curse ability. They do not interact with threat in any way.