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#1 Galak Fyyar

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Posted 14 August 2011 - 02:30 AM

   40$ for 1 X-Wing and 2 TIE Fighters??? I think only hardcore players and Star Wars fans (like me) can bay this game regardless of cost. But as mass product for everyone… Also, if we compare this game with WotC product (starter set) - for the same price we have 2 Huge capital ships and 8 others random figs (which may also contain “big” ships, like Stardestroyer, not only fighters)…
   My primary concern that the game is not stillborn and continues for some time longer, than WotC’s product, but if the next “update” for “X-Wing” series is also contain only 3 ships for another 40$ (want to mention - WotC’s booster cost 22$ and contain 7 random ships), I’m not sure about game’s long life…
    FFG has enough time to rethink “the right price politics” for the game, because in my local area only I “preorder” this game.

P.S. Another interesting fact: if anybody familiar with “Star Wars Pocketmodel TCG”, you may remember about their demo sample pack, it contains… 1 X-Wing and 2 TIE Fighters!!!..., but we have them for free.
 



#2 Squid89

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Posted 14 August 2011 - 03:32 AM

I agree the price point is going to be a major turnoff for many.  But, there are going to be plenty of places online (or ask at your LGS) that will have the sets discounted.  One other thing about comparing this to WotC, the quality (sculpt, paint, not bent) of the figures in the FFG game seem much better.  So, it is more like getting 3 R/VR pieces in the box and nothing of the C/UC quality.  Not that all the WotC pieces were poor over the years. but some were definitely worth the price.  There shouldn't be any outrageous secondary market increases for pieces either since they are not blind packaged.



#3 I. J. Thompson

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Posted 14 August 2011 - 04:18 AM

 I agree, it's important to remember that this is going to be a different type of game than Starship Battles... and certainly way different than those Pocketmodels. 

On the one hand, I'm pleased that the ships will be of higher quality, but on the other, I'm sort of not - since you could be kinda rough n' tumble with your SB, but probably not with these. When the individual ships start releasing at $12.95 each (at least), broken laser cannons are going to be a major annoyance.

But the gameplay involved here is just so much more engaging than SB, I'm willing to jump in in good faith. And if it eventually proves so expensive that I can't keep it up, c'est la vie. 

[EDIT: Yeesh, this Wings of War starter was $69.95, and it only comes with four planes! ]



#4 I. J. Thompson

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Posted 14 August 2011 - 05:06 AM

 Holy moly... looking at the more recent Wings of War planes, they're selling for $15.95 each...



#5 TK4208

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Posted 14 August 2011 - 05:18 AM

I sometimes feel that FFG is a "hardcore gamer" company. The cost of their games and the complexity of their game do not allow for the "fly by night" gamer.  The price on the new SW minis just confirms this thought. The down side to the mind-set is it keeps their product of alot of households. If SW was to be better priced there would be nothing stopping it from being EVERWHERE.  



#6 aka_mythos

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Posted 14 August 2011 - 06:32 AM

I think it has much more to do with justifying the added  cost of licensing the IP of other companies. Its pricey and FFG doesn't sell in the kind of volume that alot of companies like Wizkid does, so that licensing fee isn't distributed across as many purchases. Next is the fact that it doesn't appear that FFG intends this to be a collectable game, so while players may want to scale up the action with additional sets, FFG's pricing approaches this from the perspective of selling "X" starter sets and <X expansion set add-ons... with a collectable game the inverse is true... and this makes all the difference in the price.



#7 IG-58

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Posted 14 August 2011 - 06:55 AM

I. J. Thompson said:

 Holy moly... looking at the more recent Wings of War planes, they're selling for $15.95 each...

Eeeccchh... NOT good news, IJT, since as I'd mentioned elsewhere Things Lucas pretty much always cost noticeably more than comparable unlicensed products. I had guessed $12.95 SW ships compared to a $12.95 plane. Now you're telling us planes are $15.95??!



#8 I. J. Thompson

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Posted 14 August 2011 - 07:00 AM

 Yep, can't forget to give King George his piece o' the pie.

I sure could go for some hard facts on the pricing/distribution model of this game... the speculation is starting to freak me out!



#9 Squid89

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Posted 14 August 2011 - 03:17 PM

How about this logic...

A case of SWM could be found for at least $120 (30% discount of MSRP) for most consumers when new.  For that you would get the 12 boosters, with 4 VRs and 8 Rares.  Of those 4-5 were ones not worth $5 each on the secondary market.  The Boba Fett you didn't pull was going for $50 or more.  Sure you got a bunch of other C/UCs, but those are mostly filler.  To get a complete set, you could easily expect to shell out $250-300 for the 40 piece sets if you bought by the case and got some trades.  For that same $300 you can get 20 ships at $15 each assuming you don't find them discounted price.  20 ships that are the exact ones you wanted to buy as well with no crappy VR pulls. :)

Or for the price of one WotC booster with yet another Rare you have 4 of already, you can buy a TIE fighter that you want.  Maybe they will sell the TIEs in packs of two if the game balance is meant to be two for every X-wing (?)  We can hope.



#10 IG-58

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Posted 14 August 2011 - 08:50 PM

You're oversimplifying, Squid. First, for the price of a case, you'd get 96 minis. A lot were ones you'd want multiples of; stormtroopers, sandpeople, rebel scum, whatever. You'd get all the Rares. You'd also get four (half of the) VRs, most of which you'd be happy for. SWM gave us THOUSANDS of figures, and they were nice. They were also affordable.

I hope the LordGodKing doesn't overestimate the love of Star Wars in this globally feeble economy and just figure, "hey - they'll pay what I tell them to, because it's Star Wars." This isn't 2001. Times have changed a bit.



#11 I. J. Thompson

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Posted 15 August 2011 - 02:46 AM

 This makes me wonder how far into production (of future sets/singles) they already are. Like, if they release the starter and only make 1/5 of their projected sales because of the harsh economy and such, they're presumably going to want to sell the subsequent ships that they've already made, and maybe rethink the pricing a bit? Or am I reaching on that one?

Still, Squid89, you make good points in terms of plain dollars spent. I was never a set-completer, though - I would always just buy one case of SWM, and hope I'd get the VRs I wanted. So I was in for about $100. I think I'll probably just stick to my plan of buying one of each ship type, unless I find some super deals.

Still, I love that in this game, that one ship you buy is customizable with different pilots and loadouts (is that the word?). So you may not be able to afford that B-wing that you always wanted until next payday or whatever, but you can still take your X-wing and soup it up with Luke Skywalker, R2-D2*, and proton torpedoes and play to win. You don't 'need' that shiny new ship to win the tournament, say (not that I ever played in tournaments, but I may have to start, just to justify the expense!).

 

* Not yet confirmed! 



#12 Squid89

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Posted 15 August 2011 - 06:40 AM

IG-58 said:

You're oversimplifying, Squid. First, for the price of a case, you'd get 96 minis. A lot were ones you'd want multiples of; stormtroopers, sandpeople, rebel scum, whatever. You'd get all the Rares. You'd also get four (half of the) VRs, most of which you'd be happy for. SWM gave us THOUSANDS of figures, and they were nice. They were also affordable.

I know - I agree.  I was just trying to reach for something to help justify future expenses.  Part of comparing these ships to R/VRs only is more about the sculpt/paint quality.  In SWM, the C/UC were mostly good for the cost and quantity, but this game seems to go more for the higher end quality pieces.  SWM needed more pieces and activations for strategy, this game seems to be about only a couple pieces needed.



#13 IG-58

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Posted 15 August 2011 - 06:08 PM

Just for grins, trying to feel things out, I went onto Noble Knight to look for Wings of War ships. MOST were at $11.95, a buck cheaper that the MSRP of $12.95. A handful were $10.00, and a few were as high as $65.00, suggesting that there may indeed be small-release "chase pieces"  we can look forward to.



#14 IG-58

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Posted 15 August 2011 - 06:12 PM

As an aside...

I played "Settlers of Catan" for the first time tonight, with DogSolitude. Man, it was fun! I... ah, got beat both times. But it was fun, and quick, and easy, and it was made of cardboard and wood.

Juuust sayin'.



#15 yagyu

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Posted 16 August 2011 - 01:41 AM

Price is a huge concern for even hard core gamers like myself in this day and age. When u come down to it I need to budget and cut out games that i love LESS then ones that I just cant live without. So if just doing a brief comparison to WOW mini's, guessing the X-wing will be similar or worse price wise. then

I have to say I may not make it beyond the core set and one or possibly two boosters. Knowing that id have to cut X-wing entirely and focus on the one im really excited about the Star Wars LCG. Im also an old Star wars Mini's fan and want to see a Land Based Mini Star Wars game from FFG. So ill probably hold out until they have that.

So that pretty much means the odds of me being able to afford and therefore really get into X-wing are very low to none.

I think many ppl are in the same boat as me and thus unless they lower the cost or give us more bang for our buck its just not equitable.


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#16 Incom1138

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Posted 16 August 2011 - 04:54 AM

Here's my 2 cents, I would pay a little bit more for the game since I would know what I am buying. There is nothing more frustrating than throwing down 13 bucks for a pack of minis and poof, all you get are doubles, including the VR, and the VR being one of the $5 and below type. Not good to resell and crap for trade bait. But I would save up for the $40 and be happy with the fact that I know what I am getting. Sure, getting only 3 ships is kinda expensive, but has anyone seen the quality of the ships? Maybe they are worth the 40 bucks.



#17 IG-58

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Posted 16 August 2011 - 07:29 AM

Just from the initial photos, it LOOKS like the ships will be along the line of the delightful F-Toys, but somewhat smaller; because of this, they will inevitably have a little less resolution (thicker cannon barrels and so on) than the larger model, but they still look to be pretty good.

I'm also thinking - just my guess, now - that the medium will be a resin. Seems like a great many small collectibles are produced in resin rather than metal or plastic these days.



#18 I. J. Thompson

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Posted 16 August 2011 - 10:06 AM

 The difference between resin and metal is obvious, but the difference between resin and plastic isn't so much, to a layman such as myself. Can you describe, or point us to some info?



#19 IG-58

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Posted 16 August 2011 - 11:46 AM

I. J. Thompson said:

 The difference between resin and metal is obvious, but the difference between resin and plastic isn't so much, to a layman such as myself. Can you describe, or point us to some info?

Resin is... well, resin, and plastic comes in three forms, so far as hobbies go: polyethylene, which is the squishy soft plastic that is incredibly durable but does NOT take paint well and goes all bendy; polystyrene, which is the hard plastic that model kits have been tradionally made from; and ABS, a newer hard plastic that has improved properties.

Polyethylene & resin need to be glued with superglue or epoxy. These glues do not affect the material, but just bond them together as best as can be. Both these mediums need to be washed with a mild detergent, or rubbing alcohol, prior to any attempts at gluing or painting as they carry mold residue that will repel both glue & paint.

Polystyrene & ABS are much easier to work with, and are assembled with model glue. This glue actually sorta melts or disintegrates the plastic itself, allowing the two parts to actually merge a bit, and when dry forms a solid bond. This also means, "less is more" with model glue. The biggest mistake novice modellers make is going buck-wild with the cement. For assembly, washing is not necessary but if you have big, smooth surfaces I'd still wash 'em first to allow the (later applied) paint to adhere better.

A final note: Resin can actually be used by amateurs in the home. Plastic... eeeh, not so much. SO, you can get this awesome variety of what are called "garage kits" made at home by very talented folks who produce kits of unusual subjects the Big Dogs won't touch. These are obviously labor-intensive and the molds don't last too long and, combined with the cost of materials & small production runs, are far more expensive than equivalent styrene kits from Revell, Pegasus or whatever. Nonetheless, some of 'em are reeeeally worth it. I recently surrendered seventy bucks for an 11" long kit of the Star Wars Dreadnought (THAT'S a big hunka resin!), and just (after three years of trying) finally won a 12" model of the Discovery from 2001 for the base price of $40 (free shipping). Boo-yah!!



#20 TK4334

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Posted 17 August 2011 - 07:11 AM

I hope they don´t miss support the european market like WOTC. -.- WOTC missed a lot of money this way ... only the hardcore fans knows the SW Miniatures game. They missed a big pool of consumers because they didn´t support us in any way. No promotion, no support, nothing.


I really need an new miniature game ... I hope of a version like D.W. just with a SW Theme with an intelligent game play....


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