I enjoyed the Demo but was told that the X-wings only won once. I tried both sides and did great with the Tie's not so good with the xwing. During the demo we were told that the reason it was 2 to 1 odds ( 6 ties vs 3 Xwings) was based on the health of the units. Ties had 3 each where the Xwings had 4 plus 2 shields so each side was able to take a total of 18 hits. Where i saw the problem was that the Ties rolled two die on defense and the Xwings only one. This gave the Ties the advantage of blocking more hits and being able to do more damage to the Xwings. Also both sides rolled the same amount of attack die. During the Demo only one xwing had a droid and only one had a torpedo. I think the xwings would of done better if they all would of had the droid and torpedos.
I also noticed that some of the people running the demo were not that familar with the rules which made some of the games confusing. I plan on buying the game and hope that when it is released that the system is more balanced. I think the game also needs counters that say " No Action" for those that lose thier action due to collisions, Immelmans or barrel rolls. I would also like to see a advanced or normal rule where the two shields have to be allocated to front or rear and as a action they can be shifted. Also would be nice if the cards for the ships where bigger so record keeping would be clearer.