But you didn't even give me a chance to raise my hand!
No, I would very much like to see alternate versions of the iconic vessels in the saga, especially the Millennium Falcon, given how many changes it undergoes throughout the continuum of its service. (Heck, it wasn't even named the Millennium Falcon from the beginning.) But I notice a difference between unique characters and unique ships which, to me at least, implies some difference between how they intend to handle each. That is, the characters have a sort of "descriptor" bar immediately above their text box, which appears to be this game's equivalent of a version name (e.g. Han Solo, Scoundrel; Admiral Ackbar, Rebel Commander). The Falcon and Red Five do not share this feature. To me this suggests that the ships are considered to be unchanging, and will not be receiving future versions that exhibit different abilities.
Now, I don't think this is how it should be by any means. For one thing, ships like the Millennium Falcon act a lot like characters do in the way they are treated in the Star Wars canon. Even for ships that never undergo modifications, different versions of the same ship ought to appear, representing different aspects of that ship's "personality," in the same way that one version of Han Solo might be "in it for the money," while another might protect Princess Leia in some way. But if the intent is to do the same thing with ships (namely, produce additional versions of them), I'm curious as to why they would not include similar version bars on each.
Then again, this is all based on what we've seen in the demo decks, so we very well might not actually see version bars on anything. Personally I hope that's not the case; I find card versions helpful for deciding which one(s) I should use in decks, and they remove an unnecessary headache in deciding what to call them when conversing about cards with fellow players. (Saying "Yoda, Luke's Teacher" is a lot easier than saying "The Yoda who gives a bonus to other Jedi," for example.)
Another thing that I find worrisome with keywords, also from a primarily flavor perspective, is that Chewbacca is a Wookiee, which appears to actually have gameplay relevance on at least one card ("Let the Wookiee Win,") whereas Admiral Ackbar is not a Mon Calamari. I just feel that it keeps things more open for future card printings if non-Human beings were granted a keyword to designate them. Many aliens gravitate toward the Rebel Alliance because of the Empire's comparative prejudice in favor of Humans. Without keyword traits there is no rigid way to specify what qualifies as non-Human, other than somehow making it possible to use the card's illustration and common sense to determine whether a card counts as Human. Plus, and this is where flavor comes in, it's a lot more consistent to have the keywords present on all aliens if you have one on Chewbacca. The exception, of course, is Yoda and others of his species (none of whom are around during the Rebellion era anyway), since his species is left unknown.