I'd just like to confirm the following use of Healing pool and the Cleric Heal card.
A red cavalry unit has had 1 extra figure added to it due to the use of the specialist card "King's Allies", bringing it up to 4 strength. That unit gets wounded and is down to 2 figures. If I move that unit onto the Healing Pool, does that unit get brought back up to a strength of 4 or it's standard 3? I'd say 4 but just confirming with others how they play it.
Also, with the Heal card, if I roll Lore, does the unit get back it's King Allies strength or it's standard strength? I'm assuming it goes back up to it's King Allies strength (4) as the Heal card states that a unit can't go beyond it's "starting" strength. (emphasis mine).
Can a unit have more than 1 figure added to it with King's Allies? So the above example could have a cavalry unit with 5 figures if I had a Warrior level of 3.