El Davicho said:
Thanks for the feedback, all that said what about mixing Challenge Decks into Adventure Variants?
It depends on the Adventure Variant. Some do allow mixing, some do not because they replace a complete deck and rely on its own balance to carry on the game.
As a reference, these AVs do not allow mixing:
- The Crown of the Elder Kings: the Blue challenges are Vassals and you need to defeat 3 of the same kind (Knave, Knight, Lady or Duke) or of the same "seed" (Secrets, Blood, Hate,... perhaps there's a 4th one I forgot). If you mix cards you'll screw up this mechanic.
- The Sceptre of Kyros: the Blue challenges are Giants and these will be used in the alternative Endgame, additional cards are not welcome.
Other AVs allow mixing since they keep new cards well separated from the basic deck. I didn't play the Cataclysm and the Avatars of Kelnov yet, but the first is adding a complete new mechanic (cursed cities and city-related challenges) and the latter is basically a booster for the base game, which replaces Red Challenges and adds some stuff into the other decks IIRC.