I have had more people interested in the game, but that doesn't mean I have more people playing the game, sadly. One guy, who played with us off and on with our own decks couldn't wait for the Core Set, but now he works 6 nights a week, so he doesn't make it into the store. Nick stopped playing LCG, and only shows to play Standard. I'm sure his reasons are the same as a lot of other peoples -- the LCG envirnoment doesn't make for a very competitive environment, and he also feels it doesn't foster good deck building skills. Well, sure, at present. They really aren't alot of cards in the mix for LCG. But as the format grows, and options open up, that will be fixed. Sadly, he knows alot of the inside reasons for why the change happened, why Ravens is more geared towards Standard as opposed to LCG, yet still continues to harp on those issues as problems. These are problems that will fix themselves, over time, as the LCG grows and evolves.
The other flip side is that gamers (and everyone else, for that matter) are just spending less money overall. The economy is tight, and people that would have given the game a try a year ago don't have the money for a second (or third) card game, even if the cost is more effective. Our Magic players still play Magic, they just buy less of it (and online retailers make that a hard sell, even, outside loyal customers who understand how important it is to support the local store, now so more than ever). Plus, people like Khal Viper would usually drop $20-$40 each week on boosters, now he spends at most $30 a month, less depending on the Chapter Pack. I'd need to add 3 new players, buying 3 CPs each, to match what was lost in booster revenue. And after the FFG Holiday sale, I'm barely selling what booster packs I have left (though, since I picked up 4 boxes for myself off the sale, I can't really argue about it too much, and it is allowing us to draft cheaply ).
Right now I have three solid players locally, another who shows up during school breaks and for larger events (he comes here for the Magic releases and stuff like that, as he goes to school 3-4 hours drive away), and a few people who have given the game a try but are not reliable enough to count on. I used to have another player who got into the game because of the LCG nature, but I haven't seen him since November. There are other people who got into the game last summer who I also haven't seen in months. Hit or miss players like these do not sell card games, its the ones who show up on a regular basis that sell games. Even once a month casual gamers are better than the occasional drop-ins.