I'm here to write a little report of our National Championship, that was held yesterday in Modena (Italy). I hope some other player will come to tell you what happened in detail.
I've to admit this regional has been the FINAL demonstration of our theorem: VISIT THE HAUNTED CITY IS BROKEN and has to be BANNED. Verena has to be restricted, but it's not the main problem (played 2-3 times in the whole tournament).
I told you this thing as lots of other people did: try to face a well built Empire deck played by good players (not me, I didn't play this year just to invest all of my time to organize the league and the regional) and you'll see what I mean.
I think I'll be able to post the winning list soon.
I start with a picture...a very eloquent picture (they're the TOP8 players...One is missing 'cause left after losing the quarter finals)...
12 Empire Decks (Verena KIngdom - VTHC decks, 30-70). Nowadays, Empire decks doesn't play on KZ anymore: it doesn't need more than 3 resources to play. Totally destructive.
12 Orc Decks (Control). The only opponent for VTHC decks. Noone cut through the finals.
1 Caos Mill Deck, called "Psycho Chaos" (the player is a friend of mine...It's a HERO ahahah).
1 Dark Elf Mill Deck.
26 players total for a wonderful, competitive and destructive "empire" event.
SATURDAY, June 18
We started the day BEFORE the regional with a "Three Kings Hill" tournament with little modifications, but basically a common 3vs3. 4 Teams: Orcs Control, Empire, Dark Elf/Orcs, someone Caos/Orcs.
Funny event, funny decks.
There's something like a "silent war" between two of our metas: the "Miland" meta (in the photo, standing, the first from left, the second and the fourth) and the "Fiaro" team (the third in the upper line and the three crazy boys kneeling...One is missing from the top 8).
This "inner war" is something funny that occurs in every single tournament...The first guy kneeling from the left is the champion of our national LEAGUE. The guy in the center became the REGIONAL CHAMPION.
The first guy standing from the left is a very expert and powerful player and went to the final...During our league, is the player who collected the most won games (almost any game he played). From a straight "raiting" point of view, is our best player...
Anyway, the war was funny and in the end, Fiaro team won. 1-0 in the team war, good event for everyone else.
SUNDAY, June 19
The war begun at 10,15 a.m.
5 swiss rounds + Top 8. Everyone played at the best of his possibilities: funny games, most of 'em ended with additional rounds. Some 1-1 and 2-1, especially in mirror matches (the Dark Elf MILL against CAOS Mill tie was epic! ).
But mostly 2-0 for empires. During 4th turn, everyone understood what was going to happen...
In the end, the TOP 8 included the 2 big teams (one of the "Fiaro" team was missing, as I said) and another guy (the one that's not on the photo) a relatively new player that's becoming really strong...
8 Empires, Quest centered (one of them was a bit more centered on KZ). Verena wasn't needed. The games where something like CHESS games.
Every single match was around puttin'/killin'/movin' stuff from QZ to BZ to avoid oppo's card advantage...
In the final went Gianluca (the first guy standing from the left, the "boss" of the Miland meta) and the "little" Sabba (it's nickname, the kneelin' guy in the center): it was an epic game!!
First game Gianluca started with: double quest, one with militia, the other with pistoliers...Derricksburg Forge in the KZ, develop in QZ. Pass.
The game ended 2 turns later.
Second game was more balanced...lots of turns, but Sabba got the match in the middle and after he played Lights of Morrslieb, Gianluca conceded.
the final game was kinda epic-dramatic!
Gianluca started badly, Sabba not that good...In the early game Sabba was over the oppo, but Gianluca is a very skilled-expert player and came back with an idea: if it's impossible to overrun the oppo with VTHC (cause Sabba got the 2nd and started the usual "cycle"), I'll get him by...WAR.
Started moving and playin' everything in the BZ (the basic idea of VTHC deck is to put everything in the BZ, then move them back in the KZ when they're useless (after collecting money) and then put them in the BZ again...In this way, the great amount of devs protect you from some of the attack and the oppo cannot draw nor go for resources advantage.
The game went this way...But Sabba didn't make a single mistake and played it perfectly time after time, with a bit of "math" to avoid "surprise attacks"...After lots of turns and a long minute of silence, Gianluca offered his hand to Sabba and said: "You won."
Even if I was the judge and the co-ordinator for the italian community, I'm still a player and the FIARO is the team born where I started playin'-demoing the game, near where I live...I'm kind of "happy" for their results and I'm happy to see a powerful young player as Sabba is winning a difficult tournament like this, especially for the extremely power of its final oppo, Gianluca, that deserves a lot of respect.
In the end it was a great game, everyone was happy.
Thanks to FFG for the support and for developing this wonderful game...
Anyway, please: INCREASE the playtesting and BAN Visit for the Haunted City. I'm AGAINST bans, but this one is needed. It's just a WRONG card. Decks play around her, it's not playin'. It's "Luck" for the one who draws it first.
And restrict Verena: this 2 moves will renew the game's strength.
Thanks for reading. I'll leave you with some pictures.
Me, with the 3rd player "Fabrizio"
Me, with the 2nd player "Gianluca"
Me with the Champion, SABBA
Me with the 2nd player of our LEAGUE "FiarOfTrouble", aka JACK BLACK
Me with the LEAGUE champion, "Mad_Kami"
Sabba with his "fiaro" shirt and pride.
The Fiaro Team (from the left, standing: Mad_Niko, FiarOfTrouble, Mad_Kami, Sabba kneeling)