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The Cards That Never Were


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#1 Card_Breaker

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Posted 21 November 2008 - 02:04 PM

 Post your card ideas and such.

Here are the old ideas:

Marluxia Lv 3
At the beginning of the game you may search your deck for one "Scythe" card and attach to Marluxia. You may not play friend or magic/friends or any attack card without the word "Scythe" in it, but you may however play Nobody cards as friends with their POW divided in half rounded down for support value.
3/5
6 HP
Player/Organization XIII
-Roxas_Lawliet

 

Xemnas Lv 2
If your opponent does not challenge you on his/her turn, he/she loses 1 HP. (Obviously taken from Xemnas reaction command attack)
6/2
4 HP
Player/Organization XIII
-Card_Breaker

Xemnas Lv 3 (Final Form)
If your opponent plays a Form Card, you may take it and apply it to this card. Cancel any effect that cannot apply to this card. (Taken from his capture Sora move)
8/1
3 HP
Player/Organization XIII
-Card_Breaker

Terra Lv 2
In your draw phase, draw until you have up to nine cards.
5/2
5 HP
Player/Light
-Card_Breaker

Terra Lv 3
Every time you win a challenge, you may choose any 2 cards on the field and discard it. If those two cards are "Ven" and "Aqua", you may search for 3 Dark/Unbirth Cards and play them on your opponent's World Card ignoring the Level, Dark Card Limit, and effect. If your opponent has no World out, you may choose to play those Dark/Unbirth cards as Friends instead with their POW halved as their Support Value.
6/1
2 HP
Player/Dark
-Card_Breaker

Larxene Lv2
3/2
6 HP
Larxene can play thunder, thundara, and thundaga without worrying about magic cost to play them. Every time a thunder effect, thunder, thundara, or thundaga is played place a Charge Counter on Larxene. You can discard any amount of charge counters to increase her attack this turn.
Player/Organization XIII
-Kiro13

Friends...

Tarzan lvl2
+6/1
Increase this cards support by +2 for each Dark/Heartless card on your World.
-devilmonkey

Jane lvl0
+0/2
_^_ IMPROPER: Choose one Friend on your opponent's side of the field whose level is lower than or equal to that of your Player card and move it into your Friend area. When that card is discarded, return it to it's owner's discard pile. This effect can only be used once per turn
-devilmonkey

Ven Lv 0
+0/0
"Terra" receives +5/0.
-Card_Breaker

Aqua Lv 0
+0/0
"Terra" receives +0/4.
-Card_Breaker

Kala Lv 1
+3/0
If a "Tarzan" on your side of the field would be discarded, you may discard this card instead
-devilmonkey

Kerchak Lv 4
+8/0
If this card was used in a challenge and you win, your opponent skips their Action phase
-devilmonkey

Terkoz Lv 2
+5/0
If this card was used in a challenge and you win, you may look at the top four cards of your opponent's deck. Then return them in a random order
-devilmonkey

Tantor Lv 3
+6/0
If you use this card in a challenge and lose, you may choose one Friend in your discard pile and place it into your Friend area. That Friend is discarded at the end of the next turn.
-devilmonkey

Professor Porter Lv 2
+1/3
If you use this card to play a Magic or Magic/Friend card, you may deal 4 damage to one Dark/Villian card on the field.
-devilmonkey

Magic/Friends...

Mufasa lvl5
+8/0
_^_Circle of Life Each player draws cards equal to the number of Friends and Magic/Friends they have on the field. Then, each player must discard cards equal to the number of Friends and Magic/Friends their opponent has on the field.
-devilmonkey

Bahamut Lv 8
+15/5
Limit 1
When this card hits the field all friend, magic/friends, and Dark Cards, excluding this card, are discarded from the field even ones who's ability prevents them from being discarded. This card can stay on the field as long as you pay 2 Hp at the end of every one of your turns. When this card is used to win a challenge it will take away and extra 3 Hp.
-Kiro13

Magic...

Dark Portal Lv 6
This card may only be played by Player/Dark Cards or Player/Organization XIII Cards. When this card is played, you must lose 3 HP. In return, you may discard all Dark Cards on your World and search your deck for another World. Place that World in your World area. This does not count as movement.
-Card_Breaker

Reaction Command Lv 4
This card may only be used in a challenge. Search your deck for an Attack Card, Equipment Card, Magic Card, Friend, or Magic/Friend Card and attach it to your Player Card.
-Card_Breaker

Gummi Ship lvl6
If your topmost World has no Dark cards on it, you may choose any world in your world pile and place it on top. This effect can only be done once per turn.
-devilmonkey

Multi-Shot Lv 1
This card may only be played by a "Xemnas Lv 3". This card may only be played when "Xemnas" has 3 or less HP. You may then flip a coin. If Heads, your opponent's Player Card reduces its HP to 1. If Tails, you must reduce your HP to 1.
-Card_Breaker

Paopou Fruit Lv 1
You may choose one Friend card in your discard pile of level 1 or below and place it in your hand.
-devilmonkey

True Keybearer Lv 3
Search your deck for one Attack card and place it in your hand.
-devilmonkey

Items...

Mega Elixir
Limit 1
Search for a card from either your discard pile or deck for any card and place it into your hand. Shuffle your deck and remove this card from the game after use.
-Roxas_Lawliet

Sea Salt Ice Cream
Draw 2 cards.
-Card_Breaker

Attack Cards...

Scythe Rose Petal
+2/0
If this card participates in a victorious challenge place a doom counter on your opponent's player card. When your opponent's player card has 13 or more doom counters they lose the game.
-Roxas_Lawliet

Equipment...

Murasame
+10/-
This card can only be equipted to a "Sephiroth" Friend card on your side of the field. Whenever you win a challenge, discard one of your Friends or Magic/Friends. Whenever you lose a challenge, discard one of your opponent's Friends or Magic/Friends
-devilmonkey

Kingdom Key
+1/-
You may search for an Attack Card or Equipment Card and put it in your hand every turn this card is in play.
-Card_Breaker

Sweet memories
-/0
This card can only be attached to Sora. The attack value of Sora becomes 0. During your draw phase draw another card.
-Roxas_Lawliet

Scythe
+1/-
You may have more than 3 copies of this card in your deck. Only "Marluxia" may equip this card. This card gets +1 support value when equipped to "Specter Form". "Marluxia" may equip a total of 3 of these at a time.
-Card_Breaker

Black Robe
+0/1
When this is equipped, "Dark Portal" no longer causes 3 damage.
-Card_Breaker

Kunai
+1/-
You may have any number of these in your deck.
Can only be equipped to Larxene, and may equip up to 6 at one time.
Every time a thunder effect, thunder, thundara, or thundaga is played add a Charge Counter on this card. For each charge counter on this card it gets +1 support value. After using this card in a challenge or battle discard this card.
-Kiro13

Scythe of Petals
+0/0
This card can only be equipped to Marluxia. Whenever you win a challenge put a doom counter on your opponent's player card. When he/she has 13 or more Doom counters placed on his/her player card he/she loses the game.
-Roxas_Lawliet

Succumb to Darkness
+0/2
Equip this to a non-Player/Dark or non-Player/Organization XIII Player card you control. Discard all Friend cards on your side of the field, ignoring their effects. You may now play Dark cards as friends, halving their level to attain their level rounding down and halving their POW for their support rounding down. Dark cards attained this way do not have a Magic value. You may not play Friend cards while this card is equipped.
-devilmonkey

Sword
+1/0
Equipt this card to a Sora player card you control. Whenever you use an attack card, increase it's support by half.
-devilmonkey

Shield
+0/-
Equipt this card to a Sora player card you control. Whenever you are in a challenge, increase your Support by +2
-devilmonkey

Staff
+0/1
Equipt this to a Sora player card you control. Any time you use a Magic card, you may choose to apply it's effect twice. This does not apply for Magic/Friend cards
-devilmonkey

Struggle Stick (Lance)
+3/0
Equipt this to a Roxas player card you control. Increase the support of all Friend cards on your side of the field by +2. This does not apply for Nobody friends
-devilmonkey

Struggle Stick (Guard)
-2/-
Equipt this to a Roxas player card you control. As long as this card is equipted, you may choose to reduce all damage you recieve in a Challenge to 0.
-devilmonkey

Struggle Stick (Wand)
+0/2
Equipt this to a Roxas player card you control. You may discard two Friend cards on your side of the field to search your deck for one Magic card and place it in your hand. You can only use this effect once per turn
-devilmonkey

Wishing Star
-/-
Once per turn you may flip a coin and call heads or tails, if called right you can draw up to six more cards. If you call wrong than you have to discard up to six cards. To use this effect it must be the first thing you do during your action phase.
-Kiro13

Dark Cards...

Hynea lvl5
POW 8
Dark/Heartless
The player who owns the World where this card is played must discard Friends and Magic/Friends until they have the same number of Friends and Magic/Friends as their World Count.
-devilmonkey

Grim Reaper lvl8
POW 5
Dark/Heartless
Any damage done to this card is reduced to Zero, with the exception of Magic damage. Any time a player's HP would increase due to a card effect, decrease their HP instead.
-devilmonkey

Ansem lvl8
Dark/Villian
POW 16
The person that controls the World where this card was played cannot play Friend cards
-devilmonkey

Ansem 2nd Form lvl10
Dark/Villian
POW 18
When placed on a World, this card cannot be discarded except by Battle. If this card is discarded and there are other Dark/Heartless on your opponent's World, you may discard that card and place this one on the World.
-devilmonkey

Phozon Bats lvl2
Dark/Heartless
POW 6
If this card is discarded due to a card effect, you may play it on your opponent's World reguardless of Dark Card Limit
-devilmonkey

Mysterious lvl6
Dark/Villian
POW 15
You can only play this card during your opponent's Action Phase.
-devilmonkey

Riku Replica
Dark/Heartless
POW 20
This card may not be treated as a Friend Card for Player/Dark Cards. This card may only be damaged by Player Cards, Equipment Cards and Attack Cards. This card has double POW when placed on a Castle Oblivion. This card is immediately discarded when in a battle with "Riku".
-Card_Breaker

Wheel Master
Dark/Unbirth
POW 18
-Card_Breaker

Opposite Armor (body) Lv 10
When you play this on your opponent's world, you may place from your hand or deck one Guard Armor (arm) and/or Guard Armor (leg) and place them on the world regardless of Dark Limits.
Dark/Heartless
POW 17
-Kiro13

Sabor Lv 8
_^_ AMBUSH: Both you and your opponent discard all the cards in your hands
Dark/Villian
POW 16
-devilmonkey

Worlds...

Castle Oblivion Lv 4
[Dark Limit 4] At the end of your turn you must discard cards equal to the number of Dark or Nobody cards on this world.
-WayToTheDawn

Neverland (Ship) Lv 3
[Dark Limit 3]
Dark cards on this world get +3 level
-devilmonkey

The World that Never Was Lv 3
[Dark Limit 3]
_^_ NON-EXISTANT: Discard all Friends of level 1 or above on the field
-devilmonkey

Kingdom Hearts Lv 3
[Dark Limit 3]
You may only battle Dark cards on this World once every 2 turns
-devilmonkey

Room Core I Lv 1
[Dark No-limit]
Every card on this card is treated as a "Shadow" and has 4 POW and the card text, "NUMBER PLUS: This card and all other Dark/Heartless in play get +1 POW."
-Card_Breaker

Room Core II Lv 2
[Dark No-limit]
Every card on this card is treated as a "Darkball" and has 14 POW and no card text.
-Card_Breaker

Room Core III Lv 3
[Dark No-limit]
Every card on this card is treated as an "Invisible" and has 12 POW and the card text, "Damage done to this card from your opponent's Friend and Magic/Friend Cards is reduced to 0."
-Card_Breaker

Station of Awakening Lv 3
[Dark Limit 3]
For every Dark Card you eliminate from this card, you may draw 1 card.
-Card_Breaker

Forms...

Anti-Form
This card may be placed on a "Sora" Player Card. "Sora" is now treated as a Player/Dark Card and may play Dark/Heartless cards as Friends. This card may not play Friends or Magic/Friends. This card may challenge twice per turn.
NOTE: All magic value is lost upon using this form. Dark/Heartless cards played as Friends have their POW cut in half as support value.
Kairi!
Sora!
+4/-
-Kiro13

Dragon Form
This card may be placed on a "Xemnas" Player Card.
KINGDOM HEARTS: If your Player Card loses all its HP when this card is on it, you may discard this card to restore 3 HP.
+3/0
-Card_Breaker

Armored Controller
This card may be placed on a "Xemnas" Player Card. You may choose to do one of the following for each of your challenges as soon as one commences: 1) Double your attack strength. 2) Deal double damage to an opponent's HP. 3) Discard this card to automatically win the challenge.
+4/0
-Card_Breaker

Specter Form
This card may be played on a "Marluxia" Player Card. If your HP reaches 0 when this card is in play, you may discard this card, search your deck for a "Final Form(Marluxia)" and attach it to "Marluxia". If "Final Form(Marluxia) is in your hand or discard pile, you may not use this card's effect.
+0/1
-Card_Breaker

Final Form(Marluxia)
This card may only be placed on a "Marluxia" Player Card after the effects of "Specter Form".
_^_ "Marluxia" regains all its HP.
DEATH SENTENCE: You may lose 1 HP to send every card on the field and in both players' hands to the discard pile. This effect may only be used once per turn.
+5/0
-Card_Breaker

Events...

The Door to the Light
-/-
Limit 1
This card may only be played by Player/Light cards only. You may play this card at any time during the game. If your heart points would be reduced to 0 they are instead reduced to 1.
-Roxas_Lawliet

Miscellaneous (Card Types That Never Were)...

Trinity Limit
You may only play this card if you control a "Sora" Player/Light Card and a "Donald" and "Goofy". When played, this card, your "Donald" and your "Goofy" get discarded. All Dark cards are now discarded from the field. (Pretty much like a Simba when you go up against Player/Dark users!)
Limit
-Card_Breaker

Sonic
Discard your Hand (Must at least have 3 cards in hand to use this ability) then call Odd or Even. Reveal the top card of your deck and if the level is correct with what you called then add it to your hand. Cards with no level count as nothing and count as automatically wrong.
Then repeat the last two steps until you call it wrong.
(Can only do this for a maximum of 8 times.)
(This effect can only come in once per turn.)
Limit
-Kiro13

Glide Lv 4
When this card is played, a challenge is negated.
Ability
-K-ral

Sonic Blade
After this card is played, it is treated as an Equipment Card. Place 6 "Strike Counters" on this card. Every time you win a challenge, take off one "Strike Counter". If all 6 counters are gone, discard this card and deal 3 damage to your opponent's HP.
Limit
-Card_Breaker

Zantetsuken
Limit 1
Choose one card on the field and send it out of play.
Limit
-Card_Breaker

Strike Raid
Your opponent may not attack on his turn when this card is played.
Limit
-Card_Breaker

Ars Arcanum
Limit 1
Double your attack power during the turn this is played.
Limit
-Card_Breaker

Ragnorok
Limit 1
This card may only be played by Player/Light Cards. All Dark Cards on your World are now discarded.
Limit
-Card_Breaker



#2 King_Simba

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Posted 21 November 2008 - 02:05 PM

Card_Breaker said:

 Post your card ideas and such.

copy and paste the old ones



#3 Kiro13

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Posted 23 November 2008 - 11:43 AM

Hey you should have it where everyone can edit the first post when they add a card, but thats if you want it like that.



#4 Card_Breaker

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Posted 23 November 2008 - 02:36 PM

Kiro13 said:

Hey you should have it where everyone can edit the first post when they add a card, but thats if you want it like that.

 

Great idea!!! Oh wait...the EDIT BUTTON WON'T F***ing WORK!!!!!!!!!1!!1!



#5 Kiro13

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Posted 23 November 2008 - 05:19 PM

Yea I know that sucks lol, though you can still edit the main topic just after you post something in this thread and then before the five minutes are up you can edit the main topic post in this thread.



#6 defender32

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Posted 10 June 2009 - 08:24 AM

Shan Yu

Level: 6 Dark/Villain

Pow: 13

Effect: When this card hits play, put Hayabusa on your opponent's world. All "Mulan" and "Mushu" cards are sent to the discard pile and cannot be played.

For those who don't know, hayabusa is Shan Yu's falcon. Who wants to create Hayabusa.

 



#7 Sluppie

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Posted 12 June 2009 - 02:56 PM

There's no Tarzan Friend Card. There should be. I mean he WAS an ally in KH.

 

Give it a card effect like "When this card is used in a battle, Discard any Dark Card on your world card that has a pow of 1/3/5 or less."  Meaning 1 for level 1 Tarzan, 3 for Level 2 Tarzan, and 5 for level 3 Tarzan.

It would counter Stealth Sneak for one, and Tarzan level 3 would counter an opponent using Gigant Shadow spam on your world cards.  Give it a nice attack value like 3/5/7 for level 1/2/3 and a magic value of 0 for all levels.  It's a bit weaker than Herc's Bounce but then Tarzan has more support value.



#8 Roxas

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Posted 12 June 2009 - 04:51 PM

Sluppie said:

There's no Tarzan Friend Card. There should be. I mean he WAS an ally in KH.

 

Give it a card effect like "When this card is used in a battle, Discard any Dark Card on your world card that has a pow of 1/3/5 or less."  Meaning 1 for level 1 Tarzan, 3 for Level 2 Tarzan, and 5 for level 3 Tarzan.

It would counter Stealth Sneak for one, and Tarzan level 3 would counter an opponent using Gigant Shadow spam on your world cards.  Give it a nice attack value like 3/5/7 for level 1/2/3 and a magic value of 0 for all levels.  It's a bit weaker than Herc's Bounce but then Tarzan has more support value.

There was an issue with copy right for Tarzan. His family wouldn't allow Disney to use him for CoM or KH2 or the CCG.



#9 Sluppie

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Posted 21 June 2009 - 02:06 AM

Roxas said:

Sluppie said:

 

There's no Tarzan Friend Card. There should be. I mean he WAS an ally in KH.

 

Give it a card effect like "When this card is used in a battle, Discard any Dark Card on your world card that has a pow of 1/3/5 or less."  Meaning 1 for level 1 Tarzan, 3 for Level 2 Tarzan, and 5 for level 3 Tarzan.

It would counter Stealth Sneak for one, and Tarzan level 3 would counter an opponent using Gigant Shadow spam on your world cards.  Give it a nice attack value like 3/5/7 for level 1/2/3 and a magic value of 0 for all levels.  It's a bit weaker than Herc's Bounce but then Tarzan has more support value.

 

 

There was an issue with copy right for Tarzan. His family wouldn't allow Disney to use him for CoM or KH2 or the CCG.

Oh?  Oh well, I guess that explains that.



#10 Card_Breaker

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Posted 24 June 2009 - 09:35 AM

I re-found the old forums, so I'll post all the ideas on the first post that were previously lost.



#11 Card_Breaker

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Posted 26 June 2009 - 01:55 PM

Debris Flow Lv 9
1 POW
When this card is on a world, the owner of the world loses -1 HP every discard phase. If this card is played on a world, this card cannot be destroyed except by Attack cards. If this card is played as a friend, this card's support value is equal to the opponent's HP.
Dark/Heartless



#12 King_Simba

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Posted 27 June 2009 - 07:12 AM

King Simba LV1

5/0

[Limit 3 "King Simba"]

You may discard this card from your Friend area

To discard a Lv1 Friend or Magic/Friend in play.

Friend

-----------------------------------------------------------------------

King Simba LV2

 

6/0

[Limit 3 "King Simba"]

You may discard this card from your Friend area

and a card in your hand to discard a Lv2 Friend or

Magic/Friend.

Friend

------------------------------------------------------------------------

King Simba LV3

 


5/0

[Limit 3 "King Simba"]

You may discard this card from your Friend area

and 2 card's in your hand to discard a Lv3 Friend or

Magic/Friend.

Friend

--------------------------------------------------------------------------

King Simba LV4

 


4/0

[Limit 3 "King Simba"]

You may discard this card from your Friend area

and 3 card's in your hand to discard any card in play.

Friend


 



#13 Card_Breaker

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Posted 04 July 2009 - 04:56 PM

Each player must discard every card that is currently added to a challenge. This card can only be played during a challenge.
Event

This card could be really useful against aggros. Think of it, an easy way to get rid of Sephy.



#14 Nobody

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Posted 15 July 2009 - 11:21 PM

Zexion  Level: 3        Attack: 5   Magic: 4   Hitpoints: 6       Player/Org. XIII

When you play this card, you may search your deck for one "Lexicon" and and equip it to Zexion. You cannot play Attack Cards, Friend cards, and Magic Friend Cards.You may put your Nobody Cards into your Friend Area as if they were Friend Cards. You may play Nobody Cards of the same name in this manner. The support value of Nobody Cards played into your Friend Area is is half of thier POW Value ( Round Down ). Treat these cards as both Nobody Cards and Friend Cards.

"Then I shall make you see....That your hope are nothing! Nothing but a mere illusion!

 

Lexicon     Attack: +2              Magic: +2                     Equipment

You may have any number of "Lexicon" in your deck. Only one "Lexicon" may be equip to Zexion at a time. This card may only be equip to Zexion. When your opponents plays any Attack Cards or Magic Cards, you may copy that cards Attack and Magic Gain, and it's effect.

 

Inside The Lexicon        Level: 0          World

This World Card can only be played if Zexion is in play equip with a "Lexicon". No Dark/Nobody Cards may be played on this world.No other World Card may be played ontop of this World Card.For the next Two Turns, Zexion cannot lose Hitpoints in any way. After Two Turns with this world card, discard it. The turn in which the World Card is discarded, Zexion cannot participate in any challenges for One Turn.

 

Spotlight for Meteor   Level: 6               Magic

(No Element Effect) (Limit 2) This card may only be played if Zexion is in play equip with a "Lexicon"  This card may only be played if "Inside The Lexicon" World Card is in Play. This Magic Card targets the opposing Player Card.  Roll a dice after this card is played. If the Number is 1 or 6, the Player Card does not suffer any damage. If the Number is 2 or 5, the Opposing Player Card takes 3 Damage. If the number is 3 or 4, the opposing Player losses half of their hearts Points Remaining.

 

So, what do you guys think of my Zexion cards. As you can tell, major Zexion fan. I got one more idea for a card (relating to Zexion) buts in extremely early in the morning. I'll post it in a few hours.



#15 Nobody

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Posted 16 July 2009 - 01:15 PM

Zexion   Level: 2     Attack: 6     Magic: 2     Hitpoints: 7   Player/Org. XIII   (Picture of Sora)

Treat this card as "Sora". This Player Card cannot not use "Lexicon" You may play Attack Cards with this Player Card. You may put your Nobody Cards into your Friend Area as if they were Friend Cards. You may play Nobody Cards of the same name in this manner. The support value of Nobody Cards played into your Friend Area is is half of thier POW Value ( Round Down ). Treat these cards as both Nobody Cards and Friend Cards. If you are in a Challenge with "Riku", this Player card gains +5. If you are in a challenge with "Dark Riku" this Player Card loses -2.

"How could the light hurt you Riku?"

Got this idea when Zexion took the form of Sora in CoM. Not bad huh.



#16 Trothael

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Posted 16 July 2009 - 03:48 PM

That Spotlight For Meteor card sounds cool.

 

If only it wasn't UNBELIEVABLY PAINFUL.

 

Nobody on the planet would want to be on the receiving end of something as overpowered as that >_>

 

Though the Sora form Zexion made me chuckle ^_^ FFG should make it an official form card for Zexion when/if they release him as a Player.



#17 Nobody

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Posted 16 July 2009 - 07:36 PM

No one can stop the power of the EMO!!!!!!!!!!!!

Bhahahahahahahahaha...haha....hah.. ..cough

I got at least 2 more Zexion card ideas, but i'll post them later. Posting 5 in one day is enough.



#18 Kiro13

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Posted 30 July 2009 - 08:28 PM

Oooo I remember these! Which reminds me I has another for Larxene!

Larxene Lv5

1/2

10 HP

At the beginning of your action phase you may search your deck and equip Larxene with a Kunai Equipment Card. Any time Larxene plays a card it is considered to have a (Lightning Effect). You may discard a kunai to deal damage to a Dark or Nobody card on your world by the amount of counters times the number of cards in your hand, (This effect may only be used twice per turn.) 

I was thinking of this cause I was reading that apparently Larxene is one of the fastest in the organization, like lightning she should be lol, so I was trying to make it world rush card version but not so very cheap which is why the twice per turn thing I added on. Though I dont know if I made it balanced or not but basically that would be a simple deck lol. Though eh I was thinking really hard on this though but didnt want it to be like the one i thought up before though thats  all about using the magic stuff, so I made it naturally give charges for the kunais to still work with it. And then i thought it should have a high level and not a low one cause the effect still seems a little cheap to me. So I dont know edits are fine and such just tell me what you think lol Though dont know why i put in a lot of thought for a card not real lol but its still fun to dream about it right? lmao



#19 devilmonkey

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Posted 30 September 2009 - 08:59 PM

"Kingdom Hearts 358/2 Days" has inspired me to necro this thread!

But first, some KH2 stuffs:

Slitch lvl3
+3/0
_^_ UKULELE DANCE Discard one Friend card on your side of the field. IF you do, search your deck for a card with the same name and play it into your friend area.
Magic/Friend

Chicken Little lvl2
+2/0
_^_ THE SKY IS FALLING Discard your opponent's topmost world card if there are no Dark or Nobody cards on it. Decrease your HP by the Level of that World. This effect can only be used once per turn.
Magic/Friend

Fenrir
+7/0
This card can only be used if there is a "Sephiroth" in your discard pile.
If this card is used in a challenge and you lose, your opponent takes the damage you would have taken as a result of that challenge.
Attack

Bulky Vendor lvl4
POW 10
[LIMIT ONE] _^_ SUPE-PRIZE! IF this card was played on a World, increase your HP by 13 minus your opponents World Count. If it was played in your friend area, decrease your opponents HP by your World Count divided by 2 (rounded down)

Now for the "Kingom Hearts 358/2 Days" cards. These contain no real spoilers to those that have at least heard of the game.

Xion lvl1
3/2 HP7
Treat this card as a "Mysterious Boy" or "Sora" card. You cannot play Attack cards, Friend cards or Magic/Friend cards. You may put your Nobody cards and Player/XIII cards into your Friend area as Friend Cards. Their support is half their POW (rounded down) Treat Nobody Cards as both Nobody Cards and Friend Cards.
Player/XIII

Organization Moogle lvl4
POW 8
_^_ Search your deck for one Nobody card or one Player/XIII card and place it into your hand. Then, shuffle your deck.
Nobody

Deserter lvl5
POW 12
Increase this Cards POW by +4 for every "Deserter" in your Discard Pile.
Dark/Heartless

Sergent lvl4
POW 11
Discard one card from your opponents hand for each "Soldeir" card on the field.
Dark/Heartless

Barrier Master lvl6
POW 10
_^_ MAGIC SHIELD Place 3 "Shield" Tokens on any one card in either players Friend Zones. Any time that card would be discarded, it's owner must discard one "Shield" token instead.
Dark/Heartless

Large Armor lvl4
POW 15
Your Player Card's Attack Value and Equipment Support are reduced to zero when Battling this card.
Dark/Heartless

Snapper Dog lvl3
POW 10
If this card was played in your Friend Zone, no player may play Magic Cards of any kind. Magic/Friends may still be used.

Bully Dog lvl5
POW 14
If this card was played on a World Card, your opponent cannot play any Magic cards. Magic/Friends may still be used.

Cymbal Monkey lvl2
POW 8
_^_ MARCHING BAND Draw cards equal to the number of Dark Cards on your side of the field.
Dark/Heartless

Aerial Master lvl6
POW 15
Divide all damage done to this card by 2. This effect can be negated if your opponent discards one card from their hand.
Dark/Heartless

Snowy Crystal lvl5
POW 13
If this card is played on a World, your opponent cannot discard their Friend Cards unless an effect says otherwise.
Dark/Heartless

Zip Slasher lvl8
POW 20
Damage done to this card is reduced by half. You can negate this effect by discarding a level 3 or higher Friend Card.
Dark/Heartless

Tailbunker lvl7
POW 15
If no Magic damage was done to this card during the Battle, place this card on top of your opponent's World Card at the end of their Discard Phase ignoring Dark Level limits.
Dark/Heartless

Veil Lizard lvl7
POW 6
_^_Place 4 "Invisible" counters on this card.
Any Damage done to this card during the Battle is reduced to zero while there are "Invisible" counters on this card. Discard an "Invisible" counter off this card each time your opponent plays a Friend card.
Dark/Heartless

----------

Most of em Heartless. Gotta say, I forgot how fun it was to make up new cards lol



#20 comdieguy

comdieguy

    Member

  • Members
  • 199 posts

Posted 02 October 2009 - 01:10 AM

circle of life + 2/ +1

equipment

when you defeat a dark card you may draw a card. if you when a challenge you may gain +1 hp.






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