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Spinning Character question

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#1 Redner



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Posted 10 April 2011 - 05:06 AM

After spinning a character to invoke a combat phase-based Advantage, does the Advantage stay in play for the rest of the game to be used again by another and/or same unspun character?  I can see hording a lot of Advantages by just putting them into play and still have a max hand of 5.  In other words, is there a stated limit on how many Advantages (other than the Organization) a player can have in play?

#2 ElricOfMelnibone



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Posted 10 April 2011 - 05:51 AM

Only advantage cards that stay in play are those where it's written (protagonist, dragon seals, magic item, organizations, factions...).

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