Commander Dust said:
I would feel so jipped . . .
Compare me to my counter parts . . . 1. No anti-tank weapons. 2. No Knifes and grenades . . . no biggie now, but I'm sure it will be important in the future. 3. The victory machine gun pales in comparison to the MG48. Both in anti-personel and anti-aircraft.
Compare me to my faction's other infantry. 1. No anti-tank 2. Only 2 UGL's 3. No special ability; like fast or agile to compensate for traveling so light.
And I cost the same as all these other unit.
Good thing I'm not a recon ranger, lol.
I totally agree. I have already posted about this in the FAQ section asking if their card is accurate.
No matter how you slice it, these guys are bad value.
What's really weird is that the fluff for the Recon Rangers mentions their "speed" three timesyet they move no faster than any other infantry (in fact, they're slower than the BBQ Squad).
They should really have, say, a base movement of 2 (which would make them slightly faster than the BBQ Squad since the Recon Rangers could then move 4 squares in a single turn).
They certainly need *something*, anyway, because they are currently the worst unit in the game (and my favorite unit to sacrifice in order to draw one of my opponent's more valuable units into a trap).