Thanks for the confirmation. I was hoping for some type of cover if you're shooting a target thru crates/tank traps. Though reading the rules it didn't sound like the case.
I haven't played a game yet. Just reading the rules right now. Hopefully I'll get a chance to play a game in the next week with a group of guys. One thing that concerns me the most about the game is the potential lack of cover in game and general movement of 1 hex. So, it seems there will be more shooting and less strategy/maneuvering. Are folks experiencing this type of game play?
Not from our experience.
Each unit has the option of moving once or twice. This simple dynamic affords a player to surprise his opponent.
Secondly, my girlfriend describes this game as "interesting chess meets the first 20 minutes of Saving Private Ryan." Movement is key to strategy, as well as preference and choice of targets. Give it a go (at least 10 games with different missions) and get back to us with your take.