after the last game of Runewars i thought about some special abilities for every fraction. As every unit has its own special ability (thats so cool), the fractions have not.
Here are some proposals/ideas, which are far away from good rules:
As undead do not need food, they should not be affected by the food restriction in winter.
After a won battle the Undead player may place one Reanimate in his participating army for every 2 square or 1 hexagon unit, which was killed in the hostile army.
Elves are smart, especially in forests. So the strength at the end of a battle is increased by 2 or 3 in tiles with a wood resource.
Elves have the gift to cooperate with a great amount of creatures, therefore the elvish player may draw 2 fate cards for every influence token, while trying to get allies from the neutral units. (This rule makes also sense for humans, as they are skilled in diplomacy)
Elves have the ability to move unseen, hence they can do a surprise attack. Archers may attack always first, handle it like they have an initiative of 0.
2nd rule of the elves
Human fortifications are well constructed and offer a great defence. Therefore armies, defending a human fortification have great trust in victory and will not be affected by routing.
So far i had these ideas, hope you like them. Please write comments and submit your own proposals.
I am curious to your ideas.