another question, but this time it has to do with area effects of Ranged Attacks:
i understand the rules for melee, but for range, for example through Daniella's Divine Flames:
1. it says when i hit a target (not targets), any target within 3" of hit target suffers the attack. do i need to roll against those other opponents DEF? and do they have a chance to roll for DODGE.
2. or when one get his, ALL get hit without a chance DODGE roll (except for the one who was targeted?)
Ok so the way Anima is structured allowsa person to always dodge unless they have no AP left or an ability says otherwise.
For the particular ability you mentioned: When this attack hits the target all units within 3 inches of the target also suffer the attack.
The key to these types of ability is in the grammer, in this case the keyword is also. This means that any extras effected will be rolling thier defense against your initial attack. We commonly call this type of damage splash damage. Other abiltiies include the word all which also means the same you make a single attack roll though each opponent effect will get to make a seperate dodge.
Abilities that after striking a single target effect others nearby with an independant roll will instead say. Make an attack i.e. Lunatic Sickle from Deadmoon. If this attack hits Deadmoon may make a free second attack against an unit within 2 inches of the original target. Or they will use the keywaord Each as you can see with God's Wrath from Romeo: Romeo makesa free attack against each enemy unit...