Am I correct in thinking that if you have both The White Ship and Find Gate you are able to enter and seal/close gates on the same turns? You can't do it with Find Gate alone, because normally, you aren't sucked into a gate until the Arkham Encounter phase, but the White Ship lets you get into an Other World during movement. This combo (if it works) also allows you to skip the Other World encounter.
::Laughter:: if this works, and I think it does, I might've finally found a tool for helping trash Atlach Nacha :'r I HATE THAT DAMN SPIDER!
The White Ship:
"Movement: If you are in Arkham or an Other World, you may move to the first area of any Other World instead of your normal movement."
"Movement: Cast and exhaust to immediately return to Arkham from an Other World."
What does instead of your normal movement mean? Does it mean instead of having a movement phase? That doesn't seem to be how it's worded. Anyways... I think you can use find gate and The White Ship to go in and out of gates for closing or sealing without having any encounters (but I did do it with one encounter per time I used this combo— even though I think you can skip it entirely).
So... Have I discovered a good method for Closing victories? Judges?