Hi guys, me and my friends played this optional rule yesterday evening during a game, and I had 2 questions: how does the wound recovery work? and how many times can each player die? For example, Br. Gherrin has 13 LP, and he loses 9 LP during the first 10 rounds. THEN he find a trap, and the trap does 6 wound. Gherrin dies, but with the DCW rule he can discard half of the total wounds he suffered...so it means that he suffer only 3 wounds (6 / 2) or it means that he recover half of ALL the wounds he suffers from the beginning (9+6 / 2= 7 wounds)?
for ex, the first situation allows him to survive but with only 1 LP remaining, whereas the second gives him 6 remaining LP.
I don't think this is correct, but I can't figure it out this time...any ideas?
And more, how many times can you do this? our group decided to allow only once, then killed players will become servants of kallandra.