The city icons were re-created from scratch into vector shapes in Photoshop CS 5 Extended, plus additional point and vector manual adjustment. They actually aren't as good as the originals created by some talent people at FFG. Each city icon is on four duplicate vector layers with up too five customized filter effects per layer, and four syncronized textures clipped to the quad of the one icon layers group. In other words... about 1-5 hours of work for each icon to be constructed to fit this cards motif/design. Now that I have them constructed, I may be able to reuse about half of the work in stepping on to some of Judd's other CoA documents.
The whole design itself comprises about 27 various layers for textures, tiles, objects, drawn entities, and brushed work, some adjustment through up to 5 different commercial plugin packages I paid for myself, with an addtional average of 3 to 4 inline filters per half the layers, and hand masked non-destructive adjustment layers for about a fourth of the other layers. The only exceptions are the in-text icons, which come from a font created by someone else.
Total time to create the template through experimentation with all elements is unknown, but at a guess is around 30-60 hours. I'm not a professional designer, just a graphics hacker who learns by trial and error experiments during spare time. As stated in the manual with the cards, all graphics created by me are not for reuse in part or whole, whether original or recreations.
Please don't take this personally, Lindsey, but I got rather jaded over the last two years. But I very much appreciate that you asked me directly first.
Work on PSD templates and game elements that I had done in other game fan communities, and shared in whole or pieces with other developers (or was just taken by them), ended up all over the place, regardless of instructions otherwise. It was used in ways not intended, in addition to some of my expansion content or underlying concepts being walked off with. In almost all cases, I wasn't even credited. In five cases, including one commercial venture I won't name, credit for either work or design concepts and mechanics was taken by some other person or entity.
I really enjoy creating this stuff for people to use free of charge in their games; that's my payment. But I ended up abused just a few too many times. I'm not sharing anymore of the behind the scenes work for the time being... just the end results. If this seems a too long winded answer, I just wanted you understand why I'm compelled to say no for now.
And since the release of these cards in only about two days, you are the politest of five request for part or all of this template. I don't really get it, but there it is. One schmuck had the audacity to claim she would rat me out to FFG for those icons if I didn't share them. I told her to go right ahead, since they're already on display here. This nonsense can make one very very tired.